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Fixes for build 2022r169
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parent
c3f063ff3e
commit
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10 changed files with 44 additions and 48 deletions
10
README.md
10
README.md
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@ -1,12 +1,12 @@
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Merged set of MelonLoader mods for ChilloutVR.
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**State table for game build 2022r168p2:**
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**State table for game build 2022r169:**
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| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
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|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
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| Avatar Change Info | ml_aci | 1.0.2 | Yes | Working |
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| Avatar Motion Tweaker | ml_amt | 1.1.0 | Yes | Working |
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| Desktop Head Tracking | ml_dht | 1.0.2 | Yes | Working |
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| Avatar Motion Tweaker | ml_amt | 1.1.1 | On review | Working |
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| Desktop Head Tracking | ml_dht | 1.0.3 | On review | Working |
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| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
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| Four Point Tracking | ml_fpt | 1.0.6 | Yes | Working |
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| Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working |
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| Four Point Tracking | ml_fpt | 1.0.7 | On review | Working |
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| Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working partially | No tracking in VR |
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| Server Connection Info | ml_sci | 1.0.1 | Yes | Working |
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@ -10,7 +10,8 @@ namespace ml_amt
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public override void OnApplicationStart()
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{
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ms_instance = this;
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if(ms_instance == null)
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ms_instance = this;
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Settings.Init();
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Settings.IKOverrideCrouchChange += this.OnIKOverrideCrouchChange;
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@ -27,9 +28,9 @@ namespace ml_amt
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnAvatarClear_Postfix), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("SetupAvatarGeneral", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic),
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.CalibrateAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnSetupAvatarGeneral_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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new HarmonyLib.HarmonyMethod(typeof(AvatarMotionTweaker).GetMethod(nameof(OnCalibrateAvatar_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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);
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MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
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@ -100,13 +101,13 @@ namespace ml_amt
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}
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}
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static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral();
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void OnSetupAvatarGeneral()
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static void OnCalibrateAvatar_Postfix() => ms_instance?.OnCalibrateAvatar();
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void OnCalibrateAvatar()
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{
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try
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{
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if(m_localTweaker != null)
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m_localTweaker.OnSetupAvatarGeneral();
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m_localTweaker.OnCalibrateAvatar();
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}
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catch(System.Exception l_exception)
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{
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@ -168,7 +168,7 @@ namespace ml_amt
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m_parameters.Clear();
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}
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public void OnSetupAvatarGeneral()
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public void OnCalibrateAvatar()
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{
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m_vrIk = PlayerSetup.Instance._avatar.GetComponent<VRIK>();
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@ -1,10 +1,10 @@
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using System.Reflection;
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[assembly: AssemblyTitle("AvatarMotionTweaker")]
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[assembly: AssemblyVersion("1.1.0")]
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[assembly: AssemblyFileVersion("1.1.0")]
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[assembly: AssemblyVersion("1.1.1")]
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[assembly: AssemblyFileVersion("1.1.1")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.1.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_amt.AvatarMotionTweaker), "AvatarMotionTweaker", "1.1.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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@ -93,7 +93,7 @@ namespace ml_dht
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}
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}
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public void OnSetupAvatarGeneral()
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public void OnCalibrateAvatar()
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{
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m_avatarDescriptior = PlayerSetup.Instance._avatar.GetComponent<CVRAvatar>();
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m_headBone = PlayerSetup.Instance._animator.GetBoneTransform(HumanBodyBones.Head);
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@ -36,9 +36,9 @@ namespace ml_dht
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnAvatarClear_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("SetupAvatarGeneral", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic),
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.CalibrateAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnSetupAvatarGeneral_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnCalibrateAvatar_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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);
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HarmonyInstance.Patch(
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typeof(CVREyeController).GetMethod("Update", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic),
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@ -96,13 +96,13 @@ namespace ml_dht
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m_localTracked.SetFaceOverride(p_state);
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}
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static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral();
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void OnSetupAvatarGeneral()
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static void OnCalibrateAvatar_Postfix() => ms_instance?.OnCalibrateAvatar();
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void OnCalibrateAvatar()
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{
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try
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{
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if(m_localTracked != null)
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m_localTracked.OnSetupAvatarGeneral();
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m_localTracked.OnCalibrateAvatar();
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}
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catch(System.Exception e)
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{
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using System.Reflection;
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[assembly: AssemblyTitle("DesktopHeadTracking")]
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[assembly: AssemblyVersion("1.0.2")]
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[assembly: AssemblyFileVersion("1.0.2")]
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[assembly: AssemblyVersion("1.0.3")]
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[assembly: AssemblyFileVersion("1.0.3")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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@ -24,6 +24,3 @@ Available mod's settings in `Settings - Implementation - Desktop Head Tracking`:
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# Known compatible tracking software
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* [VSeeFace](https://www.vseeface.icu) with [Tracking Data Parser mod](https://github.com/SDraw/ml_mods_vsf)
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# Notes
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* Blinking doesn't work for remote players due to [game's bug](https://feedback.abinteractive.net/p/overrided-blinking-state-isn-t-copied-to-movement-data-from-network).
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@ -3,6 +3,8 @@ using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.UI;
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using ABI_RC.Systems.IK;
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using ABI_RC.Systems.IK.SubSystems;
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using System.Collections.Generic;
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using UnityEngine;
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@ -15,7 +17,6 @@ namespace ml_fpt
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bool m_ready = false;
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IndexIK m_indexIk = null;
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CVR_IK_Calibrator m_ikCalibrator = null;
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RootMotion.FinalIK.VRIK m_vrIK = null;
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RuntimeAnimatorController m_runtimeAnimator = null;
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List<CVRAdvancedSettingsFileProfileValue> m_aasParameters = null;
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@ -30,7 +31,8 @@ namespace ml_fpt
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public override void OnApplicationStart()
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{
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ms_instance = this;
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if(ms_instance == null)
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ms_instance = this;
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m_avatarCalibrations = new Dictionary<string, System.Tuple<Vector3, Quaternion>>();
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@ -40,9 +42,9 @@ namespace ml_fpt
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new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnAvatarClear_Postfix), System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static))
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("SetupAvatarGeneral", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic),
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.CalibrateAvatar)),
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null,
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new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnSetupAvatarGeneral_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnCalibrateAvatar_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
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);
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MelonLoader.MelonCoroutines.Start(WaitForMainMenuView());
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yield return null;
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m_indexIk = PlayerSetup.Instance.gameObject.GetComponent<IndexIK>();
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m_ikCalibrator = PlayerSetup.Instance.gameObject.GetComponent<CVR_IK_Calibrator>();
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m_ready = true;
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}
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void StartCalibration()
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{
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if(m_ready && !m_calibrationActive && PlayerSetup.Instance._inVr && !PlayerSetup.Instance.avatarIsLoading && PlayerSetup.Instance._animator.isHuman && !m_ikCalibrator.inFullbodyCalibration && !m_ikCalibrator.avatarCalibratedAsFullBody)
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if(m_ready && !m_calibrationActive && PlayerSetup.Instance._inVr && !PlayerSetup.Instance.avatarIsLoading && PlayerSetup.Instance._animator.isHuman && !BodySystem.isCalibrating && !BodySystem.isCalibratedAsFullBody)
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{
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m_hipsTrackerIndex = GetHipsTracker();
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if(m_hipsTrackerIndex != -1)
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if(m_vrIK != null)
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m_vrIK.solver.OnPreUpdate += this.OverrideIKWeight;
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m_ikCalibrator.leftHandModel.SetActive(true);
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m_ikCalibrator.rightHandModel.SetActive(true);
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IKSystem.Instance.leftHandModel.SetActive(true);
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IKSystem.Instance.rightHandModel.SetActive(true);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(true);
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CVR_InteractableManager.enableInteractions = false;
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@ -125,7 +126,6 @@ namespace ml_fpt
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if(m_vrIK != null)
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m_vrIK.enabled = false;
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m_ikCalibrator.enabled = false;
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m_indexIk.enabled = false;
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(true, m_hips);
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@ -154,7 +154,6 @@ namespace ml_fpt
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}
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m_indexIk.enabled = true;
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m_ikCalibrator.enabled = true;
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PlayerSetup.Instance._animator.runtimeAnimatorController = m_runtimeAnimator;
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PlayerSetup.Instance.animatorManager.SetAnimator(PlayerSetup.Instance._animator, m_runtimeAnimator);
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@ -166,8 +165,8 @@ namespace ml_fpt
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}
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}
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m_ikCalibrator.leftHandModel.SetActive(false);
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m_ikCalibrator.rightHandModel.SetActive(false);
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IKSystem.Instance.leftHandModel.SetActive(false);
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IKSystem.Instance.rightHandModel.SetActive(false);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(false);
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PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(false);
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CVR_InteractableManager.enableInteractions = true;
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@ -213,10 +212,9 @@ namespace ml_fpt
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MelonLoader.MelonCoroutines.Stop(m_calibrationTask);
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m_indexIk.enabled = true;
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m_ikCalibrator.enabled = true;
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m_ikCalibrator.leftHandModel.SetActive(false);
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m_ikCalibrator.rightHandModel.SetActive(false);
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IKSystem.Instance.leftHandModel.SetActive(false);
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IKSystem.Instance.rightHandModel.SetActive(false);
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if(m_hipsTrackerIndex != -1)
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{
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@ -236,12 +234,12 @@ namespace ml_fpt
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}
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}
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static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral();
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void OnSetupAvatarGeneral()
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static void OnCalibrateAvatar_Postfix() => ms_instance?.OnCalibrateAvatar();
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void OnCalibrateAvatar()
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{
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try
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{
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if(m_ready && PlayerSetup.Instance._inVr && PlayerSetup.Instance._animator.isHuman && !m_ikCalibrator.avatarCalibratedAsFullBody)
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if(m_ready && PlayerSetup.Instance._inVr && PlayerSetup.Instance._animator.isHuman && !VRTrackerManager.Instance.CheckFullBody())
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{
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int l_hipsTracker = GetHipsTracker();
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if((l_hipsTracker != -1) && m_avatarCalibrations.TryGetValue(MetaPort.Instance.currentAvatarGuid, out var l_stored))
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using System.Reflection;
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[assembly: AssemblyTitle("FourPointTracking")]
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[assembly: AssemblyVersion("1.0.6")]
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[assembly: AssemblyFileVersion("1.0.6")]
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[assembly: AssemblyVersion("1.0.7")]
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[assembly: AssemblyFileVersion("1.0.7")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_fpt.FourPointTracking), "FourPointTracking", "1.0.6", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_fpt.FourPointTracking), "FourPointTracking", "1.0.7", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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