Additional nightly fixes

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SDraw 2025-06-25 01:13:40 +03:00
parent 40b683d33c
commit 5261203833
No known key found for this signature in database
GPG key ID: BB95B4DAB2BB8BB5
16 changed files with 570 additions and 750 deletions

View file

@ -15,8 +15,6 @@ namespace ml_amt
public void Invoke() => m_action?.Invoke();
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent OnPlayspaceScale = new GameEvent();
@ -24,18 +22,6 @@ namespace ml_amt
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -54,30 +40,6 @@ namespace ml_amt
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -1,5 +1,7 @@
using ABI_RC.Core.Player;
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Util.AnimatorManager;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK.SubSystems;
using ABI_RC.Systems.Movement;
using RootMotion.FinalIK;
@ -59,8 +61,8 @@ namespace ml_amt
Settings.OnProneLimitChanged.AddListener(this.OnProneLimitChanged);
Settings.OnMassCenterChanged.AddListener(this.OnMassCenterChanged);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
GameEvents.OnPlayspaceScale.AddListener(this.OnPlayspaceScale);
}
@ -78,8 +80,8 @@ namespace ml_amt
Settings.OnProneLimitChanged.RemoveListener(this.OnProneLimitChanged);
Settings.OnMassCenterChanged.RemoveListener(this.OnMassCenterChanged);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
GameEvents.OnPlayspaceScale.RemoveListener(this.OnPlayspaceScale);
}
@ -96,68 +98,82 @@ namespace ml_amt
}
// Game events
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_vrIk = null;
m_avatarReady = false;
m_avatarScale = 1f;
m_locomotionOffset = Vector3.zero;
m_massCenter = Vector3.zero;
m_ikLimits = null;
m_parameters.Clear();
try
{
m_vrIk = null;
m_avatarReady = false;
m_avatarScale = 1f;
m_locomotionOffset = Vector3.zero;
m_massCenter = Vector3.zero;
m_ikLimits = null;
m_parameters.Clear();
BetterBetterCharacterController.Instance.avatarCrouchLimit = Mathf.Clamp01(Settings.CrouchLimit);
BetterBetterCharacterController.Instance.avatarProneLimit = Mathf.Clamp01(Settings.ProneLimit);
BetterBetterCharacterController.Instance.avatarCrouchLimit = Mathf.Clamp01(Settings.CrouchLimit);
BetterBetterCharacterController.Instance.avatarProneLimit = Mathf.Clamp01(Settings.ProneLimit);
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarSetup()
void OnAvatarSetup(CVRAvatar p_avatar)
{
Utils.SetAvatarTPose();
m_vrIk = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
m_avatarScale = Mathf.Abs(PlayerSetup.Instance.AvatarTransform.localScale.y);
// Parse animator parameters
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.Moving, PlayerSetup.Instance.AnimatorManager));
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.MovementSpeed, PlayerSetup.Instance.AnimatorManager));
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.Velocity, PlayerSetup.Instance.AnimatorManager));
m_parameters.RemoveAll(p => !p.IsValid());
// Avatar custom IK limits
m_ikLimits = PlayerSetup.Instance.AvatarTransform.Find("[IKLimits]");
UpdateIKLimits();
// Apply VRIK tweaks
if(m_vrIk != null)
try
{
m_locomotionOffset = m_vrIk.solver.locomotion.offset;
m_massCenter = m_locomotionOffset;
Utils.SetAvatarTPose();
if(m_vrIk.solver.HasToes())
m_vrIk = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
m_avatarScale = Mathf.Abs(PlayerSetup.Instance.AvatarTransform.localScale.y);
// Parse animator parameters
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.Moving, PlayerSetup.Instance.AnimatorManager));
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.MovementSpeed, PlayerSetup.Instance.AnimatorManager));
m_parameters.Add(new AvatarParameter(AvatarParameter.ParameterType.Velocity, PlayerSetup.Instance.AnimatorManager));
m_parameters.RemoveAll(p => !p.IsValid());
// Avatar custom IK limits
m_ikLimits = PlayerSetup.Instance.AvatarTransform.Find("[IKLimits]");
UpdateIKLimits();
// Apply VRIK tweaks
if(m_vrIk != null)
{
Transform l_foot = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.LeftFoot);
if(l_foot == null)
l_foot = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.RightFoot);
m_locomotionOffset = m_vrIk.solver.locomotion.offset;
m_massCenter = m_locomotionOffset;
Transform l_toe = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.LeftToes);
if(l_toe == null)
l_toe = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.RightToes);
if((l_foot != null) && (l_toe != null))
if(m_vrIk.solver.HasToes())
{
Vector3 l_footPos = (PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse * l_foot.GetMatrix()).GetPosition();
Vector3 l_toePos = (PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse * l_toe.GetMatrix()).GetPosition();
m_massCenter = new Vector3(0f, 0f, l_toePos.z - l_footPos.z);
Transform l_foot = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.LeftFoot);
if(l_foot == null)
l_foot = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.RightFoot);
Transform l_toe = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.LeftToes);
if(l_toe == null)
l_toe = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.RightToes);
if((l_foot != null) && (l_toe != null))
{
Vector3 l_footPos = (PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse * l_foot.GetMatrix()).GetPosition();
Vector3 l_toePos = (PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse * l_toe.GetMatrix()).GetPosition();
m_massCenter = new Vector3(0f, 0f, l_toePos.z - l_footPos.z);
}
}
m_vrIk.solver.locomotion.offset = (Settings.MassCenter ? m_massCenter : m_locomotionOffset);
m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
}
m_vrIk.solver.locomotion.offset = (Settings.MassCenter ? m_massCenter : m_locomotionOffset);
m_vrIk.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
m_vrIk.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
m_avatarReady = true;
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
m_avatarReady = true;
}
void OnPlayspaceScale()

View file

@ -1,5 +1,7 @@
using ABI_RC.Core.Player;
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.InputManagement;
using System.Collections.Generic;
@ -92,8 +94,8 @@ namespace ml_bft
m_pose = new HumanPose();
m_lastValues = new float[40];
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
GameEvents.OnIKSystemLateUpdate.AddListener(this.OnIKSystemLateUpdate);
}
@ -106,99 +108,113 @@ namespace ml_bft
m_rightFingerOffsets.Clear();
m_ready = false;
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
GameEvents.OnIKSystemLateUpdate.RemoveListener(this.OnIKSystemLateUpdate);
}
internal void OnAvatarSetup()
internal void OnAvatarSetup(CVRAvatar p_avatar)
{
Animator l_animator = PlayerSetup.Instance.Animator;
if(l_animator.isHuman)
try
{
Utils.SetAvatarTPose();
InputHandler.Instance.Rebind(PlayerSetup.Instance.transform.rotation);
foreach(var l_tuple in ms_fingersChains)
Animator l_animator = PlayerSetup.Instance.Animator;
if(l_animator.isHuman)
{
ReorientateTowards(
PlayerSetup.Instance.transform,
l_animator.GetBoneTransform(l_tuple.Item1),
(l_tuple.Item2 != HumanBodyBones.LastBone) ? l_animator.GetBoneTransform(l_tuple.Item2) : null,
InputHandler.Instance.GetSourceForBone(l_tuple.Item1, l_tuple.Item3),
InputHandler.Instance.GetSourceForBone(l_tuple.Item2, l_tuple.Item3),
PlaneType.OXZ
);
ReorientateTowards(
PlayerSetup.Instance.transform,
l_animator.GetBoneTransform(l_tuple.Item1),
(l_tuple.Item2 != HumanBodyBones.LastBone) ? l_animator.GetBoneTransform(l_tuple.Item2) : null,
InputHandler.Instance.GetSourceForBone(l_tuple.Item1, l_tuple.Item3),
InputHandler.Instance.GetSourceForBone(l_tuple.Item2, l_tuple.Item3),
PlaneType.OYX
);
}
Utils.SetAvatarTPose();
InputHandler.Instance.Rebind(PlayerSetup.Instance.transform.rotation);
// Bind hands
m_leftHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
m_leftHandOffset.m_target = InputHandler.Instance.GetSourceForBone(HumanBodyBones.LeftHand, true);
if((m_leftHandOffset.m_source != null) && (m_leftHandOffset.m_target != null))
m_leftHandOffset.m_offset = Quaternion.Inverse(m_leftHandOffset.m_source.rotation) * m_leftHandOffset.m_target.rotation;
m_rightHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
m_rightHandOffset.m_target = InputHandler.Instance.GetSourceForBone(HumanBodyBones.RightHand, false);
if((m_rightHandOffset.m_source != null) && (m_rightHandOffset.m_target != null))
m_rightHandOffset.m_offset = Quaternion.Inverse(m_rightHandOffset.m_source.rotation) * m_rightHandOffset.m_target.rotation;
// Bind fingers
foreach(HumanBodyBones p_bone in ms_leftFingerBones)
{
Transform l_avatarBone = l_animator.GetBoneTransform(p_bone);
Transform l_controllerBone = InputHandler.Instance.GetSourceForBone(p_bone, true);
if((l_avatarBone != null) && (l_controllerBone != null))
foreach(var l_tuple in ms_fingersChains)
{
RotationOffset l_offset = new RotationOffset();
l_offset.m_source = l_controllerBone;
l_offset.m_target = l_avatarBone;
l_offset.m_offset = Quaternion.Inverse(l_controllerBone.rotation) * l_avatarBone.rotation;
m_leftFingerOffsets.Add(l_offset);
ReorientateTowards(
PlayerSetup.Instance.transform,
l_animator.GetBoneTransform(l_tuple.Item1),
(l_tuple.Item2 != HumanBodyBones.LastBone) ? l_animator.GetBoneTransform(l_tuple.Item2) : null,
InputHandler.Instance.GetSourceForBone(l_tuple.Item1, l_tuple.Item3),
InputHandler.Instance.GetSourceForBone(l_tuple.Item2, l_tuple.Item3),
PlaneType.OXZ
);
ReorientateTowards(
PlayerSetup.Instance.transform,
l_animator.GetBoneTransform(l_tuple.Item1),
(l_tuple.Item2 != HumanBodyBones.LastBone) ? l_animator.GetBoneTransform(l_tuple.Item2) : null,
InputHandler.Instance.GetSourceForBone(l_tuple.Item1, l_tuple.Item3),
InputHandler.Instance.GetSourceForBone(l_tuple.Item2, l_tuple.Item3),
PlaneType.OYX
);
}
}
foreach(HumanBodyBones p_bone in ms_rightFingerBones)
{
Transform l_avatarBone = l_animator.GetBoneTransform(p_bone);
Transform l_controllerBone = InputHandler.Instance.GetSourceForBone(p_bone, false);
if((l_avatarBone != null) && (l_controllerBone != null))
{
RotationOffset l_offset = new RotationOffset();
l_offset.m_source = l_controllerBone;
l_offset.m_target = l_avatarBone;
l_offset.m_offset = Quaternion.Inverse(l_controllerBone.rotation) * l_avatarBone.rotation;
m_rightFingerOffsets.Add(l_offset);
}
}
m_ready = ((m_leftFingerOffsets.Count > 0) || (m_rightFingerOffsets.Count > 0));
// Bind hands
m_leftHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
m_leftHandOffset.m_target = InputHandler.Instance.GetSourceForBone(HumanBodyBones.LeftHand, true);
if((m_leftHandOffset.m_source != null) && (m_leftHandOffset.m_target != null))
m_leftHandOffset.m_offset = Quaternion.Inverse(m_leftHandOffset.m_source.rotation) * m_leftHandOffset.m_target.rotation;
m_rightHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
m_rightHandOffset.m_target = InputHandler.Instance.GetSourceForBone(HumanBodyBones.RightHand, false);
if((m_rightHandOffset.m_source != null) && (m_rightHandOffset.m_target != null))
m_rightHandOffset.m_offset = Quaternion.Inverse(m_rightHandOffset.m_source.rotation) * m_rightHandOffset.m_target.rotation;
// Bind fingers
foreach(HumanBodyBones p_bone in ms_leftFingerBones)
{
Transform l_avatarBone = l_animator.GetBoneTransform(p_bone);
Transform l_controllerBone = InputHandler.Instance.GetSourceForBone(p_bone, true);
if((l_avatarBone != null) && (l_controllerBone != null))
{
RotationOffset l_offset = new RotationOffset();
l_offset.m_source = l_controllerBone;
l_offset.m_target = l_avatarBone;
l_offset.m_offset = Quaternion.Inverse(l_controllerBone.rotation) * l_avatarBone.rotation;
m_leftFingerOffsets.Add(l_offset);
}
}
foreach(HumanBodyBones p_bone in ms_rightFingerBones)
{
Transform l_avatarBone = l_animator.GetBoneTransform(p_bone);
Transform l_controllerBone = InputHandler.Instance.GetSourceForBone(p_bone, false);
if((l_avatarBone != null) && (l_controllerBone != null))
{
RotationOffset l_offset = new RotationOffset();
l_offset.m_source = l_controllerBone;
l_offset.m_target = l_avatarBone;
l_offset.m_offset = Quaternion.Inverse(l_controllerBone.rotation) * l_avatarBone.rotation;
m_rightFingerOffsets.Add(l_offset);
}
}
m_ready = ((m_leftFingerOffsets.Count > 0) || (m_rightFingerOffsets.Count > 0));
}
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
internal void OnAvatarClear()
internal void OnAvatarClear(CVRAvatar p_avatar)
{
m_ready = false;
m_pose = new HumanPose();
try
{
m_ready = false;
m_pose = new HumanPose();
m_leftHandOffset.Reset();
m_rightHandOffset.Reset();
m_leftHandOffset.Reset();
m_rightHandOffset.Reset();
m_leftFingerOffsets.Clear();
m_rightFingerOffsets.Clear();
m_leftFingerOffsets.Clear();
m_rightFingerOffsets.Clear();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
internal void OnAvatarReuse()
{
OnAvatarClear();
OnAvatarSetup();
OnAvatarClear(PlayerSetup.Instance.AvatarDescriptor);
OnAvatarSetup(PlayerSetup.Instance.AvatarDescriptor);
}
internal void OnIKSystemLateUpdate(HumanPoseHandler p_handler, Transform p_hips)

View file

@ -24,8 +24,6 @@ namespace ml_bft
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent OnInputUpdate = new GameEvent();
public static readonly GameEvent<HumanPoseHandler, Transform> OnIKSystemLateUpdate = new GameEvent<HumanPoseHandler, Transform>();
@ -34,18 +32,6 @@ namespace ml_bft
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -70,30 +56,6 @@ namespace ml_bft
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -35,8 +35,6 @@ namespace ml_dht
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent<EyeMovementController> OnEyeControllerUpdate = new GameEvent<EyeMovementController>();
public static readonly GameEvent<CVRFaceTracking, EventResult> OnFaceTrackingUpdate = new GameEvent<CVRFaceTracking, EventResult>();
@ -47,18 +45,6 @@ namespace ml_dht
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -92,30 +78,6 @@ namespace ml_dht
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -2,6 +2,7 @@
using ABI_RC.Core.Player;
using ABI_RC.Core.Player.EyeMovement;
using ABI_RC.Systems.FaceTracking;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.VRModeSwitch;
using RootMotion.FinalIK;
@ -69,8 +70,8 @@ namespace ml_dht
Settings.OnHeadTrackingChanged.AddListener(this.OnEnabledOrHeadTrackingChanged);
Settings.OnSmoothingChanged.AddListener(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.AddListener(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.AddListener(this.UpdateFaceTracking);
@ -89,8 +90,8 @@ namespace ml_dht
Settings.OnHeadTrackingChanged.RemoveListener(this.OnEnabledOrHeadTrackingChanged);
Settings.OnSmoothingChanged.RemoveListener(this.OnSmoothingChanged);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
GameEvents.OnEyeControllerUpdate.RemoveListener(this.OnEyeControllerUpdate);
GameEvents.OnFaceTrackingUpdate.RemoveListener(this.UpdateFaceTracking);
@ -137,33 +138,47 @@ namespace ml_dht
}
// Game events
internal void OnAvatarSetup()
internal void OnAvatarSetup(CVRAvatar p_avatar)
{
m_camera = PlayerSetup.Instance.activeCam.transform;
m_avatarDescriptor = PlayerSetup.Instance.AvatarObject.GetComponent<CVRAvatar>();
if(PlayerSetup.Instance.Animator.isHuman)
try
{
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_camera = PlayerSetup.Instance.activeCam.transform;
m_avatarDescriptor = PlayerSetup.Instance.AvatarObject.GetComponent<CVRAvatar>();
m_headBone = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Head);
if(m_headBone != null)
m_bindRotation = Quaternion.Inverse(m_avatarDescriptor.transform.rotation) * m_headBone.rotation;
if(PlayerSetup.Instance.Animator.isHuman)
{
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_lookIK = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if(m_lookIK != null)
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
m_headBone = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Head);
if(m_headBone != null)
m_bindRotation = Quaternion.Inverse(m_avatarDescriptor.transform.rotation) * m_headBone.rotation;
m_lookIK = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if(m_lookIK != null)
m_lookIK.onPostSolverUpdate.AddListener(this.OnLookIKPostUpdate);
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_avatarDescriptor = null;
m_lookIK = null;
m_headBone = null;
m_lastHeadRotation = Quaternion.identity;
m_bindRotation = Quaternion.identity;
try
{
m_avatarDescriptor = null;
m_lookIK = null;
m_headBone = null;
m_lastHeadRotation = Quaternion.identity;
m_bindRotation = Quaternion.identity;
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarReuse()
{

View file

@ -23,8 +23,6 @@ namespace ml_lme
public void Invoke(T1 p_obj) => m_action?.Invoke(p_obj);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent<float> OnRayScale = new GameEvent<float>();
public static readonly GameEvent<float> OnPlayspaceScale = new GameEvent<float>();
@ -34,18 +32,6 @@ namespace ml_lme
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -76,30 +62,6 @@ namespace ml_lme
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -1,4 +1,6 @@
using ABI_RC.Core.Player;
using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using RootMotion.FinalIK;
using System.Collections.Generic;
@ -148,8 +150,8 @@ namespace ml_lme
Settings.OnFingersOnlyChanged.AddListener(this.OnEnabledOrFingersOnlyChanged);
Settings.OnTrackElbowsChanged.AddListener(this.OnTrackElbowsChanged);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
}
@ -174,8 +176,8 @@ namespace ml_lme
Settings.OnFingersOnlyChanged.RemoveListener(this.OnEnabledOrFingersOnlyChanged);
Settings.OnTrackElbowsChanged.RemoveListener(this.OnTrackElbowsChanged);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
}
@ -255,58 +257,72 @@ namespace ml_lme
}
// Game events
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_vrIK = null;
m_hips = null;
m_leftArmIK = null;
m_rightArmIK = null;
m_leftTargetActive = false;
m_rightTargetActive = false;
try
{
m_vrIK = null;
m_hips = null;
m_leftArmIK = null;
m_rightArmIK = null;
m_leftTargetActive = false;
m_rightTargetActive = false;
m_poseHandler?.Dispose();
m_poseHandler = null;
m_poseHandler?.Dispose();
m_poseHandler = null;
m_leftHandTarget.localPosition = Vector3.zero;
m_leftHandTarget.localRotation = Quaternion.identity;
m_rightHandTarget.localPosition = Vector3.zero;
m_rightHandTarget.localRotation = Quaternion.identity;
m_leftHandTarget.localPosition = Vector3.zero;
m_leftHandTarget.localRotation = Quaternion.identity;
m_rightHandTarget.localPosition = Vector3.zero;
m_rightHandTarget.localRotation = Quaternion.identity;
m_leftHandOffset.Reset();
m_rightHandOffset.Reset();
m_leftHandOffset.Reset();
m_rightHandOffset.Reset();
m_leftFingerOffsets.Clear();
m_rightFingerOffsets.Clear();
m_leftFingerOffsets.Clear();
m_rightFingerOffsets.Clear();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarSetup()
void OnAvatarSetup(CVRAvatar p_avatar)
{
Animator l_animator = PlayerSetup.Instance.Animator;
if(l_animator.isHuman)
try
{
Utils.SetAvatarTPose();
m_poseHandler = new HumanPoseHandler(l_animator.avatar, l_animator.transform);
m_poseHandler.GetHumanPose(ref m_pose);
m_hips = l_animator.GetBoneTransform(HumanBodyBones.Hips);
m_leftHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
m_leftHandTarget.localRotation = ms_offsetLeft * (Quaternion.Inverse(l_animator.transform.rotation) * m_leftHandOffset.m_source.rotation);
m_rightHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
m_rightHandTarget.localRotation = ms_offsetRight * (Quaternion.Inverse(l_animator.transform.rotation) * m_rightHandOffset.m_source.rotation);
ParseFingersBones();
m_vrIK = l_animator.GetComponent<VRIK>();
if(m_vrIK != null)
Animator l_animator = PlayerSetup.Instance.Animator;
if(l_animator.isHuman)
{
m_vrIK.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
Utils.SetAvatarTPose();
m_poseHandler = new HumanPoseHandler(l_animator.avatar, l_animator.transform);
m_poseHandler.GetHumanPose(ref m_pose);
m_hips = l_animator.GetBoneTransform(HumanBodyBones.Hips);
m_leftHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
m_leftHandTarget.localRotation = ms_offsetLeft * (Quaternion.Inverse(l_animator.transform.rotation) * m_leftHandOffset.m_source.rotation);
m_rightHandOffset.m_source = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
m_rightHandTarget.localRotation = ms_offsetRight * (Quaternion.Inverse(l_animator.transform.rotation) * m_rightHandOffset.m_source.rotation);
ParseFingersBones();
m_vrIK = l_animator.GetComponent<VRIK>();
if(m_vrIK != null)
{
m_vrIK.onPreSolverUpdate.AddListener(this.OnIKPreSolverUpdate);
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
}
else
SetupArmIK();
}
else
SetupArmIK();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}

View file

@ -1,6 +1,7 @@
using ABI.CCK.Components;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.VRModeSwitch;
using RootMotion.FinalIK;
using System.Collections;
@ -100,8 +101,8 @@ namespace ml_pam
Settings.OnLeadingHandChanged.AddListener(this.OnLeadingHandChanged);
Settings.OnHandsExtensionChanged.AddListener(this.OnHandsExtensionChanged);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.AddListener(this.OnAvatarReuse);
GameEvents.OnIKScaling.AddListener(this.OnIKScaling);
GameEvents.OnPickupGrab.AddListener(this.OnPickupGrab);
@ -149,10 +150,10 @@ namespace ml_pam
Settings.OnLeadingHandChanged.RemoveListener(this.OnLeadingHandChanged);
Settings.OnHandsExtensionChanged.RemoveListener(this.OnHandsExtensionChanged);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarReuse.RemoveListener(this.OnAvatarReuse);
GameEvents.OnIKScaling.AddListener(this.OnIKScaling);
GameEvents.OnIKScaling.RemoveListener(this.OnIKScaling);
GameEvents.OnPickupGrab.RemoveListener(this.OnPickupGrab);
GameEvents.OnPickupDrop.RemoveListener(this.OnPickupDrop);
@ -341,66 +342,80 @@ namespace ml_pam
}
// Game events
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_vrIK = null;
m_armIKLeft = null;
m_armIKRight = null;
m_armsLength.Set(0f, 0f, 0f, 0f);
m_leftHandParameter = null;
m_rightHandParameter = null;
try
{
m_vrIK = null;
m_armIKLeft = null;
m_armIKRight = null;
m_armsLength.Set(0f, 0f, 0f, 0f);
m_leftHandParameter = null;
m_rightHandParameter = null;
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarSetup()
void OnAvatarSetup(CVRAvatar p_avatar)
{
m_camera = PlayerSetup.Instance.activeCam.transform;
if(PlayerSetup.Instance.Animator.isHuman)
try
{
m_vrIK = PlayerSetup.Instance.Animator.GetComponent<VRIK>();
Utils.SetAvatarTPose();
m_camera = PlayerSetup.Instance.activeCam.transform;
Animator l_animator = PlayerSetup.Instance.Animator;
Matrix4x4 l_avatarMatrixInv = l_animator.transform.GetMatrix().inverse; // Animator and avatar are on same game object
if(PlayerSetup.Instance.Animator.isHuman)
{
m_vrIK = PlayerSetup.Instance.Animator.GetComponent<VRIK>();
Utils.SetAvatarTPose();
Transform l_leftHand = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
if(l_leftHand != null)
m_leftRotationTarget.localRotation = ms_offsetLeft * (l_avatarMatrixInv * l_leftHand.GetMatrix()).rotation;
Transform l_rightHand = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
if(l_rightHand != null)
m_rightRotationTarget.localRotation = ms_offsetRight * (l_avatarMatrixInv * l_rightHand.GetMatrix()).rotation;
Animator l_animator = PlayerSetup.Instance.Animator;
Matrix4x4 l_avatarMatrixInv = l_animator.transform.GetMatrix().inverse; // Animator and avatar are on same game object
m_armsLength.x = GetChainLength(new Transform[]{
Transform l_leftHand = l_animator.GetBoneTransform(HumanBodyBones.LeftHand);
if(l_leftHand != null)
m_leftRotationTarget.localRotation = ms_offsetLeft * (l_avatarMatrixInv * l_leftHand.GetMatrix()).rotation;
Transform l_rightHand = l_animator.GetBoneTransform(HumanBodyBones.RightHand);
if(l_rightHand != null)
m_rightRotationTarget.localRotation = ms_offsetRight * (l_avatarMatrixInv * l_rightHand.GetMatrix()).rotation;
m_armsLength.x = GetChainLength(new Transform[]{
l_animator.GetBoneTransform(HumanBodyBones.LeftUpperArm),
l_animator.GetBoneTransform(HumanBodyBones.LeftLowerArm),
l_animator.GetBoneTransform(HumanBodyBones.LeftHand)
});
m_armsLength.y = GetChainLength(new Transform[]{
m_armsLength.y = GetChainLength(new Transform[]{
l_animator.GetBoneTransform(HumanBodyBones.RightUpperArm),
l_animator.GetBoneTransform(HumanBodyBones.RightLowerArm),
l_animator.GetBoneTransform(HumanBodyBones.RightHand)
});
m_armsLength.z = Mathf.Abs((l_avatarMatrixInv * l_animator.GetBoneTransform(HumanBodyBones.LeftUpperArm).GetMatrix()).GetPosition().x);
m_armsLength.w = Mathf.Abs((l_avatarMatrixInv * l_animator.GetBoneTransform(HumanBodyBones.RightUpperArm).GetMatrix()).GetPosition().x);
m_armsLength.z = Mathf.Abs((l_avatarMatrixInv * l_animator.GetBoneTransform(HumanBodyBones.LeftUpperArm).GetMatrix()).GetPosition().x);
m_armsLength.w = Mathf.Abs((l_avatarMatrixInv * l_animator.GetBoneTransform(HumanBodyBones.RightUpperArm).GetMatrix()).GetPosition().x);
if(!Utils.IsInVR())
{
if(m_vrIK != null)
if(!Utils.IsInVR())
{
m_vrIK.onPreSolverUpdate.AddListener(this.OnIKPreUpdate);
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostUpdate);
if(m_vrIK != null)
{
m_vrIK.onPreSolverUpdate.AddListener(this.OnIKPreUpdate);
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostUpdate);
}
else
SetupArmIK();
}
else
SetupArmIK();
}
m_leftHandParameter = new AvatarBoolParameter("LeftHandExtended", PlayerSetup.Instance.AnimatorManager);
m_rightHandParameter = new AvatarBoolParameter("RightHandExtended", PlayerSetup.Instance.AnimatorManager);
OnEnabledChanged(Settings.Enabled);
OnGrabOffsetChanged(Settings.GrabOffset);
OnIKScaling(1f); // Reset scaling, game doesn't do this anymore on avatar switch
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
m_leftHandParameter = new AvatarBoolParameter("LeftHandExtended", PlayerSetup.Instance.AnimatorManager);
m_rightHandParameter = new AvatarBoolParameter("RightHandExtended", PlayerSetup.Instance.AnimatorManager);
OnEnabledChanged(Settings.Enabled);
OnGrabOffsetChanged(Settings.GrabOffset);
OnIKScaling(1f); // Reset scaling, game doesn't do this anymore on avatar switch
}
void OnAvatarReuse()

View file

@ -31,8 +31,6 @@ namespace ml_pam
public void Invoke(T1 p_objA, T2 p_objB) => m_action?.Invoke(p_objA, p_objB);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarReuse = new GameEvent();
public static readonly GameEvent<float> OnIKScaling = new GameEvent<float>();
public static readonly GameEvent<CVRPickupObject, Vector3> OnPickupGrab = new GameEvent<CVRPickupObject, Vector3>();
@ -42,18 +40,6 @@ namespace ml_pam
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
@ -84,30 +70,6 @@ namespace ml_pam
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Postfix()
{
try

View file

@ -15,8 +15,6 @@ namespace ml_pmc
public void Invoke() => m_action?.Invoke();
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarPreReuse = new GameEvent();
public static readonly GameEvent OnAvatarPostReuse = new GameEvent();
@ -24,18 +22,6 @@ namespace ml_pmc
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarReinitialize_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
@ -48,30 +34,6 @@ namespace ml_pmc
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Prefix()
{
try

View file

@ -1,5 +1,7 @@
using ABI_RC.Core.Networking.IO.Social;
using ABI.CCK.Components;
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.IK.SubSystems;
using ABI_RC.Systems.InputManagement;
@ -55,8 +57,8 @@ namespace ml_pmc
void Start()
{
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarPreReuse.AddListener(this.OnAvatarPreReuse);
GameEvents.OnAvatarPostReuse.AddListener(this.OnAvatarPostReuse);
@ -78,8 +80,8 @@ namespace ml_pmc
m_vrIk = null;
m_lookAtIk = null;
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarPreReuse.RemoveListener(this.OnAvatarPreReuse);
GameEvents.OnAvatarPostReuse.RemoveListener(this.OnAvatarPostReuse);
@ -229,58 +231,72 @@ namespace ml_pmc
}
// Game events
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
if(m_active)
try
{
RestoreIK();
RestoreFingerTracking();
OnCopycatChanged.Invoke(false);
if(m_active)
{
RestoreIK();
RestoreFingerTracking();
OnCopycatChanged.Invoke(false);
}
m_active = false;
if(m_puppetParser != null)
Object.Destroy(m_puppetParser);
m_puppetParser = null;
m_animator = null;
m_vrIk = null;
m_lookAtIk = null;
m_poseHandler?.Dispose();
m_poseHandler = null;
m_distanceLimit = float.MaxValue;
m_fingerTracking = false;
m_pose = new HumanPose();
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
m_active = false;
if(m_puppetParser != null)
Object.Destroy(m_puppetParser);
m_puppetParser = null;
m_animator = null;
m_vrIk = null;
m_lookAtIk = null;
m_poseHandler?.Dispose();
m_poseHandler = null;
m_distanceLimit = float.MaxValue;
m_fingerTracking = false;
m_pose = new HumanPose();
}
void OnAvatarSetup()
void OnAvatarSetup(CVRAvatar p_avatar)
{
m_inVr = Utils.IsInVR();
m_animator = PlayerSetup.Instance.Animator;
m_vrIk = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
m_lookAtIk = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if((m_animator != null) && m_animator.isHuman)
try
{
m_poseHandler = new HumanPoseHandler(m_animator.avatar, m_animator.transform);
m_poseHandler.GetHumanPose(ref m_pose);
m_inVr = Utils.IsInVR();
m_animator = PlayerSetup.Instance.Animator;
m_vrIk = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
m_lookAtIk = PlayerSetup.Instance.AvatarObject.GetComponent<LookAtIK>();
if(m_vrIk != null)
if((m_animator != null) && m_animator.isHuman)
{
m_vrIk.onPreSolverUpdate.AddListener(this.OnVRIKPreUpdate);
m_vrIk.onPostSolverUpdate.AddListener(this.OnVRIKPostUpdate);
}
m_poseHandler = new HumanPoseHandler(m_animator.avatar, m_animator.transform);
m_poseHandler.GetHumanPose(ref m_pose);
if(m_lookAtIk != null)
{
m_lookAtIk.onPreSolverUpdate.AddListener(this.OnLookAtIKPreUpdate);
m_lookAtIk.onPostSolverUpdate.AddListener(this.OnLookAtIKPostUpdate);
if(m_vrIk != null)
{
m_vrIk.onPreSolverUpdate.AddListener(this.OnVRIKPreUpdate);
m_vrIk.onPostSolverUpdate.AddListener(this.OnVRIKPostUpdate);
}
if(m_lookAtIk != null)
{
m_lookAtIk.onPreSolverUpdate.AddListener(this.OnLookAtIKPreUpdate);
m_lookAtIk.onPostSolverUpdate.AddListener(this.OnLookAtIKPostUpdate);
}
}
else
m_animator = null;
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
else
m_animator = null;
}
void OnAvatarPreReuse()

View file

@ -23,8 +23,6 @@ namespace ml_ppu
public void Invoke(T1 p_obj) => m_action?.Invoke(p_obj);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent<float> OnIKScaling = new GameEvent<float>();
public static readonly GameEvent OnWorldPreSpawn = new GameEvent();
public static readonly GameEvent<CVRSeat> OnSeatPreSit = new GameEvent<CVRSeat>();
@ -33,18 +31,6 @@ namespace ml_ppu
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static |BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.Instance | BindingFlags.NonPublic),
null,
@ -69,30 +55,6 @@ namespace ml_ppu
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupIKScaling_Postfix(ref UnityEngine.Vector3 ___scaleDifference)
{
try

View file

@ -2,6 +2,7 @@
using ABI_RC.Core;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.Movement;
using UnityEngine;
@ -46,8 +47,8 @@ namespace ml_ppu
void Start()
{
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnIKScaling.AddListener(this.OnIKScaling);
GameEvents.OnWorldPreSpawn.AddListener(this.OnWorldPreSpawn);
GameEvents.OnSeatPreSit.AddListener(this.OnSeatPreSit);
@ -60,8 +61,8 @@ namespace ml_ppu
if(Instance == this)
Instance = null;
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnIKScaling.RemoveListener(this.OnIKScaling);
GameEvents.OnWorldPreSpawn.RemoveListener(this.OnWorldPreSpawn);
GameEvents.OnSeatPreSit.RemoveListener(this.OnSeatPreSit);
@ -126,53 +127,67 @@ namespace ml_ppu
}
}
void OnAvatarSetup()
void OnAvatarSetup(CVRAvatar p_avatar)
{
Animator l_animator = PlayerSetup.Instance.Animator;
if((l_animator != null) && l_animator.isHuman)
try
{
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_hips = l_animator.GetBoneTransform(HumanBodyBones.Hips);
m_armLeft = l_animator.GetBoneTransform(HumanBodyBones.LeftUpperArm);
m_armRight = l_animator.GetBoneTransform(HumanBodyBones.RightUpperArm);
if((m_hips != null) && (m_armLeft != null) && (m_armRight != null))
Animator l_animator = PlayerSetup.Instance.Animator;
if((l_animator != null) && l_animator.isHuman)
{
Matrix4x4 l_avatarMatInv = PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse;
Vector3 l_hipsPos = (l_avatarMatInv * m_hips.GetMatrix()).GetPosition();
Vector3 l_armPos = (l_avatarMatInv * m_armLeft.GetMatrix()).GetPosition();
IKSystem.Instance.SetAvatarPose(IKSystem.AvatarPose.TPose);
PlayerSetup.Instance.AvatarTransform.localPosition = Vector3.zero;
PlayerSetup.Instance.AvatarTransform.localRotation = Quaternion.identity;
m_collider = new GameObject("[Collider]").AddComponent<CapsuleCollider>();
m_collider.gameObject.layer = CVRLayers.PlayerClone;
m_collider.transform.parent = this.transform;
m_collider.isTrigger = true;
m_collider.height = Vector3.Distance(l_hipsPos, new Vector3(0f, l_armPos.y, l_armPos.z));
m_collider.radius = new Vector2(l_armPos.x, l_armPos.z).magnitude;
m_collider.center = new Vector3(0f, m_collider.height * 0.5f, 0f);
m_collider.gameObject.AddComponent<GrabDetector>();
m_hips = l_animator.GetBoneTransform(HumanBodyBones.Hips);
m_armLeft = l_animator.GetBoneTransform(HumanBodyBones.LeftUpperArm);
m_armRight = l_animator.GetBoneTransform(HumanBodyBones.RightUpperArm);
m_ready = true;
if((m_hips != null) && (m_armLeft != null) && (m_armRight != null))
{
Matrix4x4 l_avatarMatInv = PlayerSetup.Instance.AvatarTransform.GetMatrix().inverse;
Vector3 l_hipsPos = (l_avatarMatInv * m_hips.GetMatrix()).GetPosition();
Vector3 l_armPos = (l_avatarMatInv * m_armLeft.GetMatrix()).GetPosition();
m_collider = new GameObject("[Collider]").AddComponent<CapsuleCollider>();
m_collider.gameObject.layer = CVRLayers.PlayerClone;
m_collider.transform.parent = this.transform;
m_collider.isTrigger = true;
m_collider.height = Vector3.Distance(l_hipsPos, new Vector3(0f, l_armPos.y, l_armPos.z));
m_collider.radius = new Vector2(l_armPos.x, l_armPos.z).magnitude;
m_collider.center = new Vector3(0f, m_collider.height * 0.5f, 0f);
m_collider.gameObject.AddComponent<GrabDetector>();
m_ready = true;
}
}
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
m_ready = false;
m_held = false;
if(m_collider != null)
try
{
Destroy(m_collider.gameObject);
m_collider = null;
m_ready = false;
m_held = false;
if(m_collider != null)
{
Destroy(m_collider.gameObject);
m_collider = null;
}
m_holderPointA = null;
m_holderPointerA = null;
m_holderPointB = null;
m_holderPointerB = null;
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
m_holderPointA = null;
m_holderPointerA = null;
m_holderPointB = null;
m_holderPointerB = null;
}
void OnIKScaling(float p_scale)

View file

@ -32,8 +32,6 @@ namespace ml_prm
public void Invoke(T1 p_obj) => m_action?.Invoke(p_obj);
}
public static readonly GameEvent OnAvatarSetup = new GameEvent();
public static readonly GameEvent OnAvatarClear = new GameEvent();
public static readonly GameEvent OnAvatarPreReuse = new GameEvent();
public static readonly GameEvent OnAvatarPostReuse = new GameEvent();
public static readonly GameEvent<float> OnIKScaling = new GameEvent<float>();
@ -50,18 +48,6 @@ namespace ml_prm
{
try
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.Static |BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar), BindingFlags.Instance | BindingFlags.Public),
null,
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(IKSystem).GetMethod(nameof(IKSystem.ReinitializeAvatar), BindingFlags.Instance | BindingFlags.Public),
new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnAvatarReinitialize_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
@ -115,30 +101,6 @@ namespace ml_prm
}
}
static void OnAvatarClear_Postfix()
{
try
{
OnAvatarClear.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix()
{
try
{
OnAvatarSetup.Invoke();
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAvatarReinitialize_Prefix()
{
try

View file

@ -2,6 +2,7 @@
using ABI_RC.Core;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.IK.SubSystems;
using ABI_RC.Systems.InputManagement;
@ -99,8 +100,8 @@ namespace ml_prm
Settings.OnFallDamageChanged.AddListener(this.OnFallDamageChanged);
Settings.OnGestureGrabChanged.AddListener(this.OnGestureGrabChanged);
GameEvents.OnAvatarClear.AddListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.AddListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.AddListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.AddListener(this.OnAvatarSetup);
GameEvents.OnAvatarPreReuse.AddListener(this.OnAvatarPreReuse);
GameEvents.OnAvatarPostReuse.AddListener(this.OnAvatarPostReuse);
GameEvents.OnIKScaling.AddListener(this.OnAvatarScaling);
@ -148,8 +149,8 @@ namespace ml_prm
Settings.OnFallDamageChanged.RemoveListener(this.OnFallDamageChanged);
Settings.OnGestureGrabChanged.RemoveListener(this.OnGestureGrabChanged);
GameEvents.OnAvatarClear.RemoveListener(this.OnAvatarClear);
GameEvents.OnAvatarSetup.RemoveListener(this.OnAvatarSetup);
CVRGameEventSystem.Avatar.OnLocalAvatarClear.RemoveListener(this.OnAvatarClear);
CVRGameEventSystem.Avatar.OnLocalAvatarLoad.RemoveListener(this.OnAvatarSetup);
GameEvents.OnAvatarPreReuse.RemoveListener(this.OnAvatarPreReuse);
GameEvents.OnAvatarPostReuse.RemoveListener(this.OnAvatarPostReuse);
GameEvents.OnIKScaling.RemoveListener(this.OnAvatarScaling);
@ -252,129 +253,143 @@ namespace ml_prm
}
// Game events
void OnAvatarClear()
void OnAvatarClear(CVRAvatar p_avatar)
{
if(m_initTask != null)
try
{
StopCoroutine(m_initTask);
m_initTask = null;
}
if(m_ragdolled)
{
TryRestoreMovement();
BodySystem.TrackingPositionWeight = 1f;
}
if(m_puppetRoot != null)
Object.Destroy(m_puppetRoot.gameObject);
m_puppetRoot = null;
m_avatarTransform = null;
m_hips = null;
m_vrIK = null;
m_applyHipsPosition = false;
m_ragdolled = false;
m_avatarReady = false;
m_avatarRagdollToggle = null;
m_ragdolledParameter = null;
m_puppetReferences = new BipedRagdollReferences();
m_ragdollBodyHandlers.Clear();
m_boneLinks.Clear();
m_jointAnchors.Clear();
m_reachedGround = true;
m_groundedTime = 0f;
m_downTime = float.MinValue;
m_puppet.localScale = Vector3.one;
m_inAir = false;
}
void OnAvatarSetup()
{
if(PlayerSetup.Instance.Animator.isHuman)
{
m_avatarTransform = PlayerSetup.Instance.AvatarTransform;
m_hips = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Hips);
Utils.SetAvatarTPose();
BipedRagdollReferences l_avatarReferences = BipedRagdollReferences.FromAvatar(PlayerSetup.Instance.Animator);
m_puppetRoot = new GameObject("Root").transform;
m_puppetRoot.gameObject.layer = CVRLayers.PlayerClone;
m_puppetRoot.parent = m_puppet;
m_puppetRoot.position = m_avatarTransform.position;
m_puppetRoot.rotation = m_avatarTransform.rotation;
m_puppetReferences.root = m_puppetRoot;
m_puppetReferences.hips = CloneTransform(l_avatarReferences.hips, m_puppetReferences.root, "Hips");
m_puppetReferences.spine = CloneTransform(l_avatarReferences.spine, m_puppetReferences.hips, "Spine");
if(l_avatarReferences.chest != null)
m_puppetReferences.chest = CloneTransform(l_avatarReferences.chest, m_puppetReferences.spine, "Chest");
m_puppetReferences.head = CloneTransform(l_avatarReferences.head, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "Head");
m_puppetReferences.leftUpperArm = CloneTransform(l_avatarReferences.leftUpperArm, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "LeftUpperArm");
m_puppetReferences.leftLowerArm = CloneTransform(l_avatarReferences.leftLowerArm, m_puppetReferences.leftUpperArm, "LeftLowerArm");
m_puppetReferences.leftHand = CloneTransform(l_avatarReferences.leftHand, m_puppetReferences.leftLowerArm, "LeftHand");
m_puppetReferences.rightUpperArm = CloneTransform(l_avatarReferences.rightUpperArm, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "RightUpperArm");
m_puppetReferences.rightLowerArm = CloneTransform(l_avatarReferences.rightLowerArm, m_puppetReferences.rightUpperArm, "RightLowerArm");
m_puppetReferences.rightHand = CloneTransform(l_avatarReferences.rightHand, m_puppetReferences.rightLowerArm, "RightHand");
m_puppetReferences.leftUpperLeg = CloneTransform(l_avatarReferences.leftUpperLeg, m_puppetReferences.hips, "LeftUpperLeg");
m_puppetReferences.leftLowerLeg = CloneTransform(l_avatarReferences.leftLowerLeg, m_puppetReferences.leftUpperLeg, "LeftLowerLeg");
m_puppetReferences.leftFoot = CloneTransform(l_avatarReferences.leftFoot, m_puppetReferences.leftLowerLeg, "LeftFoot");
m_puppetReferences.rightUpperLeg = CloneTransform(l_avatarReferences.rightUpperLeg, m_puppetReferences.hips, "RightUpperLeg");
m_puppetReferences.rightLowerLeg = CloneTransform(l_avatarReferences.rightLowerLeg, m_puppetReferences.rightUpperLeg, "RightLowerLeg");
m_puppetReferences.rightFoot = CloneTransform(l_avatarReferences.rightFoot, m_puppetReferences.rightLowerLeg, "RightFoot");
// Move to world origin to overcome possible issues
m_puppetRoot.position = Vector3.zero;
m_puppetRoot.rotation = Quaternion.identity;
BipedRagdollCreator.Options l_options = BipedRagdollCreator.AutodetectOptions(m_puppetReferences);
l_options.joints = RagdollCreator.JointType.Character;
BipedRagdollCreator.Create(m_puppetReferences, l_options);
Transform[] l_puppetTransforms = m_puppetReferences.GetRagdollTransforms();
Transform[] l_avatarTransforms = l_avatarReferences.GetRagdollTransforms();
Transform[] l_influencedTransforms = new Transform[] { m_puppetReferences.hips, m_puppetReferences.spine, m_puppetReferences.chest };
for(int i = 0; i < l_puppetTransforms.Length; i++)
if(m_initTask != null)
{
if(l_puppetTransforms[i] != null)
{
CharacterJoint l_joint = l_puppetTransforms[i].GetComponent<CharacterJoint>();
if(l_joint != null)
{
l_joint.enablePreprocessing = false;
l_joint.enableProjection = true;
m_jointAnchors.Add(System.Tuple.Create(l_joint, l_joint.connectedAnchor));
}
Rigidbody l_body = l_puppetTransforms[i].GetComponent<Rigidbody>();
Collider l_collider = l_puppetTransforms[i].GetComponent<Collider>();
if((l_body != null) && (l_collider != null))
{
RagdollBodypartHandler l_handler = l_puppetTransforms[i].gameObject.AddComponent<RagdollBodypartHandler>();
l_handler.SetInfuencerUsage(Utils.IsInEnumeration(l_puppetTransforms[i], l_influencedTransforms));
m_ragdollBodyHandlers.Add(l_handler);
}
if(l_avatarTransforms[i] != null)
m_boneLinks.Add(System.Tuple.Create(l_puppetTransforms[i], l_avatarTransforms[i]));
}
StopCoroutine(m_initTask);
m_initTask = null;
}
m_vrIK = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
if(m_vrIK != null)
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
if(m_ragdolled)
{
TryRestoreMovement();
BodySystem.TrackingPositionWeight = 1f;
}
m_avatarRagdollToggle = PlayerSetup.Instance.AvatarObject.GetComponentInChildren<RagdollToggle>(true);
m_ragdolledParameter = new AvatarParameter("Ragdolled", PlayerSetup.Instance.AnimatorManager);
if(m_puppetRoot != null)
Object.Destroy(m_puppetRoot.gameObject);
m_puppetRoot = null;
m_initTask = StartCoroutine(WaitForBodyHandlers());
m_avatarTransform = null;
m_hips = null;
m_vrIK = null;
m_applyHipsPosition = false;
m_ragdolled = false;
m_avatarReady = false;
m_avatarRagdollToggle = null;
m_ragdolledParameter = null;
m_puppetReferences = new BipedRagdollReferences();
m_ragdollBodyHandlers.Clear();
m_boneLinks.Clear();
m_jointAnchors.Clear();
m_reachedGround = true;
m_groundedTime = 0f;
m_downTime = float.MinValue;
m_puppet.localScale = Vector3.one;
m_inAir = false;
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
void OnAvatarSetup(CVRAvatar p_avatar)
{
try
{
if(PlayerSetup.Instance.Animator.isHuman)
{
m_avatarTransform = PlayerSetup.Instance.AvatarTransform;
m_hips = PlayerSetup.Instance.Animator.GetBoneTransform(HumanBodyBones.Hips);
Utils.SetAvatarTPose();
BipedRagdollReferences l_avatarReferences = BipedRagdollReferences.FromAvatar(PlayerSetup.Instance.Animator);
m_puppetRoot = new GameObject("Root").transform;
m_puppetRoot.gameObject.layer = CVRLayers.PlayerClone;
m_puppetRoot.parent = m_puppet;
m_puppetRoot.position = m_avatarTransform.position;
m_puppetRoot.rotation = m_avatarTransform.rotation;
m_puppetReferences.root = m_puppetRoot;
m_puppetReferences.hips = CloneTransform(l_avatarReferences.hips, m_puppetReferences.root, "Hips");
m_puppetReferences.spine = CloneTransform(l_avatarReferences.spine, m_puppetReferences.hips, "Spine");
if(l_avatarReferences.chest != null)
m_puppetReferences.chest = CloneTransform(l_avatarReferences.chest, m_puppetReferences.spine, "Chest");
m_puppetReferences.head = CloneTransform(l_avatarReferences.head, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "Head");
m_puppetReferences.leftUpperArm = CloneTransform(l_avatarReferences.leftUpperArm, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "LeftUpperArm");
m_puppetReferences.leftLowerArm = CloneTransform(l_avatarReferences.leftLowerArm, m_puppetReferences.leftUpperArm, "LeftLowerArm");
m_puppetReferences.leftHand = CloneTransform(l_avatarReferences.leftHand, m_puppetReferences.leftLowerArm, "LeftHand");
m_puppetReferences.rightUpperArm = CloneTransform(l_avatarReferences.rightUpperArm, (m_puppetReferences.chest != null) ? m_puppetReferences.chest : m_puppetReferences.spine, "RightUpperArm");
m_puppetReferences.rightLowerArm = CloneTransform(l_avatarReferences.rightLowerArm, m_puppetReferences.rightUpperArm, "RightLowerArm");
m_puppetReferences.rightHand = CloneTransform(l_avatarReferences.rightHand, m_puppetReferences.rightLowerArm, "RightHand");
m_puppetReferences.leftUpperLeg = CloneTransform(l_avatarReferences.leftUpperLeg, m_puppetReferences.hips, "LeftUpperLeg");
m_puppetReferences.leftLowerLeg = CloneTransform(l_avatarReferences.leftLowerLeg, m_puppetReferences.leftUpperLeg, "LeftLowerLeg");
m_puppetReferences.leftFoot = CloneTransform(l_avatarReferences.leftFoot, m_puppetReferences.leftLowerLeg, "LeftFoot");
m_puppetReferences.rightUpperLeg = CloneTransform(l_avatarReferences.rightUpperLeg, m_puppetReferences.hips, "RightUpperLeg");
m_puppetReferences.rightLowerLeg = CloneTransform(l_avatarReferences.rightLowerLeg, m_puppetReferences.rightUpperLeg, "RightLowerLeg");
m_puppetReferences.rightFoot = CloneTransform(l_avatarReferences.rightFoot, m_puppetReferences.rightLowerLeg, "RightFoot");
// Move to world origin to overcome possible issues
m_puppetRoot.position = Vector3.zero;
m_puppetRoot.rotation = Quaternion.identity;
BipedRagdollCreator.Options l_options = BipedRagdollCreator.AutodetectOptions(m_puppetReferences);
l_options.joints = RagdollCreator.JointType.Character;
BipedRagdollCreator.Create(m_puppetReferences, l_options);
Transform[] l_puppetTransforms = m_puppetReferences.GetRagdollTransforms();
Transform[] l_avatarTransforms = l_avatarReferences.GetRagdollTransforms();
Transform[] l_influencedTransforms = new Transform[] { m_puppetReferences.hips, m_puppetReferences.spine, m_puppetReferences.chest };
for(int i = 0; i < l_puppetTransforms.Length; i++)
{
if(l_puppetTransforms[i] != null)
{
CharacterJoint l_joint = l_puppetTransforms[i].GetComponent<CharacterJoint>();
if(l_joint != null)
{
l_joint.enablePreprocessing = false;
l_joint.enableProjection = true;
m_jointAnchors.Add(System.Tuple.Create(l_joint, l_joint.connectedAnchor));
}
Rigidbody l_body = l_puppetTransforms[i].GetComponent<Rigidbody>();
Collider l_collider = l_puppetTransforms[i].GetComponent<Collider>();
if((l_body != null) && (l_collider != null))
{
RagdollBodypartHandler l_handler = l_puppetTransforms[i].gameObject.AddComponent<RagdollBodypartHandler>();
l_handler.SetInfuencerUsage(Utils.IsInEnumeration(l_puppetTransforms[i], l_influencedTransforms));
m_ragdollBodyHandlers.Add(l_handler);
}
if(l_avatarTransforms[i] != null)
m_boneLinks.Add(System.Tuple.Create(l_puppetTransforms[i], l_avatarTransforms[i]));
}
}
m_vrIK = PlayerSetup.Instance.AvatarObject.GetComponent<VRIK>();
if(m_vrIK != null)
m_vrIK.onPostSolverUpdate.AddListener(this.OnIKPostSolverUpdate);
m_avatarRagdollToggle = PlayerSetup.Instance.AvatarObject.GetComponentInChildren<RagdollToggle>(true);
m_ragdolledParameter = new AvatarParameter("Ragdolled", PlayerSetup.Instance.AnimatorManager);
m_initTask = StartCoroutine(WaitForBodyHandlers());
}
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}