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Forgotten eye blinking
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parent
2c4fbb1731
commit
aa8def3192
4 changed files with 19 additions and 16 deletions
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@ -1,4 +1,5 @@
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using ABI_RC.Systems.FaceTracking;
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using System;
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using System.Reflection;
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@ -8,8 +9,6 @@ namespace ml_asl
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{
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public class AvatarSyncedLook : MelonLoader.MelonMod
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{
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readonly static Matrix4x4 ms_back = Matrix4x4.Translate(Vector3.back);
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public override void OnInitializeMelon()
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{
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HarmonyInstance.Patch(
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@ -28,14 +27,24 @@ namespace ml_asl
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{
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try
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{
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if(Settings.Enabled && (__instance.EyeMovementController != null) && !FaceTrackingManager.Instance.IsEyeDataAvailable())
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if(Settings.Enabled && (__instance.EyeMovementController != null))
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{
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____playerAvatarMovementData.EyeTrackingOverride = true;
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if(!FaceTrackingManager.Instance.IsEyeDataAvailable())
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{
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____playerAvatarMovementData.EyeTrackingOverride = true;
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if(__instance.EyeMovementController.CurrentTarget != null)
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____playerAvatarMovementData.EyeTrackingPosition = __instance.EyeMovementController.CurrentTarget.GetPosition();
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else
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____playerAvatarMovementData.EyeTrackingPosition = (__instance.transform.GetMatrix() * ms_back).GetPosition();
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if(__instance.EyeMovementController.CurrentTarget != null)
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____playerAvatarMovementData.EyeTrackingPosition = __instance.EyeMovementController.CurrentTarget.GetPosition();
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else
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{
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Transform l_camera = (!MetaPort.Instance.isUsingVr ? __instance.desktopCamera : __instance.vrCamera).transform;
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____playerAvatarMovementData.EyeTrackingPosition = l_camera.position - l_camera.forward;
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}
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____playerAvatarMovementData.EyeBlinkingOverride = true;
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____playerAvatarMovementData.EyeTrackingBlinkProgressLeft = __instance.EyeMovementController.blinkProgressLeft;
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____playerAvatarMovementData.EyeTrackingBlinkProgressRight = __instance.EyeMovementController.blinkProgressRight;
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}
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}
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}
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catch(Exception e)
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