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33 changed files with 508 additions and 243 deletions
23
README.md
23
README.md
|
|
@ -1,23 +0,0 @@
|
|||
Merged set of MelonLoader mods for ChilloutVR.
|
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**Table for game build 2025r180:**
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| Full name | Latest version |
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|:---------:|:--------------:|
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|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.3 [:arrow_down:](../../releases/download/r181/AvatarMotionTweaker.dll)|
|
||||
|[Avatar Synced Look](/ml_asl/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/AvatarSyncedLook.dll)|
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|[Better Fingers Tracking](/ml_bft/README.md)|1.1.4 [:arrow_down:](../../releases/download/r181/BetterFingersTracking.dll)|
|
||||
|[Leap Motion Extension](/ml_lme/README.md)| 1.6.4 [:arrow_down:](../../releases/download/r181/LeapMotionExtension.dll)|
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|[Pickup Arm Movement](/ml_pam/README.md)|1.2.4 [:arrow_down:](../../releases/download/r181/PickupArmMovement.dll)|
|
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|[Player Avatar History](/ml_pah/README.md)|1.0.1 [:arrow_down:](../../releases/download/r181/PlayerAvatarHistory.dll)|
|
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|[Player Movement Copycat](/ml_pmc/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/PlayerMovementCopycat.dll)|
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|[Player Pick Up](/ml_ppu/README.md)|1.0.2 [:arrow_down:](../../releases/download/r181/PlayerPickUp.dll)|
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|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.5 [:arrow_down:](../../releases/download/r181/PlayerRagdollMod.dll)|
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|[Players Instance Notifier](/ml_pin/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/PlayersInstanceNotifier.dll)|
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|[Vive Extended Input](/ml_vei/README.md)|1.1.3 [:arrow_down:](../../releases/download/r181/ViveExtendedInput.dll)|
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|[Video Player Cookies](/ml_vpc/README.md)|1.0.4 [:arrow_down:](../../releases/download/r181/VideoPlayerCookies.dll)|
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|
||||
|
||||
|
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|
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|
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|
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|
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@ -12,8 +12,6 @@ namespace ml_asl
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public override void OnInitializeMelon()
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{
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Settings.Init();
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod("UpdatePlayerAvatarMovementData", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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@ -21,6 +19,11 @@ namespace ml_asl
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);
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}
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public override void OnLateInitializeMelon()
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{
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Settings.Init();
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}
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static void OnPlayerAvatarMovementDataUpdate_Postfix(ref PlayerSetup __instance, PlayerAvatarMovementData ____playerAvatarMovementData)
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{
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try
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|
|
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|
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@ -1,4 +1,4 @@
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[assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.3", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_asl.AvatarSyncedLook), "AvatarSyncedLook", "1.1.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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|
|
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@ -7,7 +7,7 @@
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<Authors>SDraw</Authors>
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<Company>SDraw</Company>
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<Product>AvatarSyncedLook</Product>
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<Version>1.1.3</Version>
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<Version>1.1.4</Version>
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<AssemblyName>AvatarSyncedLook</AssemblyName>
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</PropertyGroup>
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|
|
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|
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@ -55,7 +55,7 @@ namespace ml_prm
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);
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p_instance.Patch(
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typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.Instance |BindingFlags.NonPublic),
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typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.Instance | BindingFlags.NonPublic),
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null,
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnSetupIKScaling_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
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);
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|
|
@ -73,7 +73,7 @@ namespace ml_prm
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);
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p_instance.Patch(
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typeof(RootLogic).GetMethod(nameof(RootLogic.SpawnOnWorldInstance),BindingFlags.Instance | BindingFlags.Public),
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typeof(RootLogic).GetMethod(nameof(RootLogic.SpawnOnWorldInstance), BindingFlags.Instance | BindingFlags.Public),
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new HarmonyLib.HarmonyMethod(typeof(GameEvents).GetMethod(nameof(OnWorldSpawn_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
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null
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);
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|
|
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@ -5,12 +5,14 @@ namespace ml_prm
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public class PlayerRagdollMod : MelonLoader.MelonMod
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{
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RagdollController m_controller = null;
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SoundManager m_soundManager = null;
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public override void OnInitializeMelon()
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{
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Settings.Init();
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GameEvents.Init(HarmonyInstance);
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WorldManager.Init();
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ResourcesHandler.ExtractResources();
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}
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public override void OnLateInitializeMelon()
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@ -26,6 +28,8 @@ namespace ml_prm
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yield return null;
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m_controller = new UnityEngine.GameObject("[PlayerRagdollMod]").AddComponent<RagdollController>();
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m_soundManager = new SoundManager(m_controller.transform);
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m_soundManager.LoadSounds();
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}
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System.Collections.IEnumerator WaitForWhitelist()
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|
|
@ -40,6 +44,8 @@ namespace ml_prm
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{
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WorldManager.DeInit();
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m_soundManager = null;
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if(m_controller != null)
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UnityEngine.Object.Destroy(m_controller.gameObject);
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m_controller = null;
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|
|
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|
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@ -21,7 +21,6 @@ namespace ml_prm
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Hotkey = 0,
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Gravity,
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PointersReaction,
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IgnoreLocal,
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CombatReaction,
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AutoRecover,
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Slipperiness,
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|
|
@ -36,7 +35,8 @@ namespace ml_prm
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RecoverDelay,
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FallLimit,
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GestureGrab,
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FriendsGrab
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ImpactSounds,
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ImpactVolume
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}
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const string c_ragdollKeyTooltip = "Switch ragdoll mode with '{0}' key";
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@ -52,7 +52,6 @@ namespace ml_prm
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static ToggleButton ms_hotkeyToggle = null;
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static ToggleButton ms_gravityToggle = null;
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static ToggleButton ms_pointersToggle = null;
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static ToggleButton ms_ignoreLocalToggle = null;
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static ToggleButton ms_combatToggle = null;
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static ToggleButton ms_recoveryToggle = null;
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static ToggleButton ms_slipperinessToggle = null;
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|
|
@ -62,12 +61,13 @@ namespace ml_prm
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static ToggleButton ms_buoyancyToggle = null;
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static ToggleButton ms_fallDamageToggle = null;
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static ToggleButton ms_gestureGrabToggle = null;
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static ToggleButton ms_friendsGrabToggle = null;
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static ToggleButton ms_impactSoundsToggle = null;
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static SliderFloat ms_velocityMultiplierSlider = null;
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static SliderFloat ms_movementDragSlider = null;
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static SliderFloat ms_angularMovementDragSlider = null;
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static SliderFloat ms_recoverDelaySlider = null;
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static SliderFloat ms_fallLimitSlider = null;
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static SliderFloat ms_impactVolumeSlider = null;
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static Button ms_resetButton = null;
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internal static void Init()
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@ -94,9 +94,6 @@ namespace ml_prm
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ms_pointersToggle = ms_category.AddToggle("Pointers reaction", "React to trigger colliders with CVRPointer component of 'ragdoll' type", Settings.PointersReaction);
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ms_pointersToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.PointersReaction, state);
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ms_ignoreLocalToggle = ms_category.AddToggle("Ignore local pointers", "Ignore local avatar's CVRPointer components of 'ragdoll' type", Settings.IgnoreLocal);
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ms_ignoreLocalToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.IgnoreLocal, state);
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ms_combatToggle = ms_category.AddToggle("Combat reaction", "Ragdoll upon combat system death", Settings.CombatReaction);
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ms_combatToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.CombatReaction, state);
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|
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@ -121,11 +118,11 @@ namespace ml_prm
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ms_fallDamageToggle = ms_category.AddToggle("Fall damage", "Enable ragdoll when falling from height", Settings.FallDamage);
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ms_fallDamageToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FallDamage, state);
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ms_gestureGrabToggle = ms_category.AddToggle("Gesture grab", "Enable grabbing of ragdolled body parts by remote players with trigger/grab gesture<p>Warning: can lead to unpredictable physics behaviour in some cases", Settings.GestureGrab);
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ms_gestureGrabToggle = ms_category.AddToggle("Grab attaching", "Enable attaching of ragdolled body parts to pointers of 'grab' type<p>Warning: can lead to unpredictable physics behaviour in some cases", Settings.GestureGrab);
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ms_gestureGrabToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.GestureGrab, state);
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ms_friendsGrabToggle = ms_category.AddToggle("Friends grab only", " ", Settings.FriendsGrab);
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ms_friendsGrabToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.FriendsGrab, state);
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ms_impactSoundsToggle = ms_category.AddToggle("Impact sounds", "Enable collision sound effects of ragdolled body parts", Settings.ImpactSounds);
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ms_impactSoundsToggle.OnValueUpdated += (state) => OnToggleUpdate(UiIndex.ImpactSounds, state);
|
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|
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ms_velocityMultiplierSlider = ms_category.AddSlider("Velocity multiplier", "Velocity multiplier upon entering ragdoll state", Settings.VelocityMultiplier, 1f, 50f);
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ms_velocityMultiplierSlider.OnValueUpdated += (value) => OnSliderUpdate(UiIndex.VelocityMultiplier, value);
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|
|
@ -143,6 +140,9 @@ namespace ml_prm
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|||
ms_fallLimitSlider.SliderTooltip = string.Format(c_fallLimitTooltip, GetDropHeight(Settings.FallLimit));
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ms_fallLimitSlider.OnValueUpdated += (value) => OnSliderUpdate(UiIndex.FallLimit, value);
|
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|
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ms_impactVolumeSlider = ms_category.AddSlider("Impact volume", "Volume of collision of ragdolled body parts", Settings.ImpactVolume * 100f, 0f, 100f);
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ms_impactVolumeSlider.OnValueUpdated += (value) => OnSliderUpdate(UiIndex.ImpactVolume, value);
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ms_resetButton = ms_category.AddButton("Reset settings", "", "Reset mod settings to default");
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ms_resetButton.OnPress += Reset;
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}
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|
|
@ -177,10 +177,6 @@ namespace ml_prm
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Settings.SetSetting(Settings.ModSetting.PointersReaction, p_state);
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break;
|
||||
|
||||
case UiIndex.IgnoreLocal:
|
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Settings.SetSetting(Settings.ModSetting.IgnoreLocal, p_state);
|
||||
break;
|
||||
|
||||
case UiIndex.CombatReaction:
|
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Settings.SetSetting(Settings.ModSetting.CombatReaction, p_state);
|
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break;
|
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|
|
@ -217,8 +213,8 @@ namespace ml_prm
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|||
Settings.SetSetting(Settings.ModSetting.GestureGrab, p_state);
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break;
|
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|
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case UiIndex.FriendsGrab:
|
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Settings.SetSetting(Settings.ModSetting.FriendsGrab, p_state);
|
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case UiIndex.ImpactSounds:
|
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Settings.SetSetting(Settings.ModSetting.ImpactSounds, p_state);
|
||||
break;
|
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}
|
||||
}
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|
|
@ -256,6 +252,10 @@ namespace ml_prm
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ms_fallLimitSlider.SliderTooltip = string.Format(c_fallLimitTooltip, GetDropHeight(p_value));
|
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}
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break;
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|
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case UiIndex.ImpactVolume:
|
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Settings.SetSetting(Settings.ModSetting.ImpactVolume, p_value * 0.01f);
|
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break;
|
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}
|
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}
|
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catch(Exception e)
|
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|
|
@ -275,9 +275,6 @@ namespace ml_prm
|
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OnToggleUpdate(UiIndex.PointersReaction, true);
|
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ms_pointersToggle.ToggleValue = true;
|
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|
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OnToggleUpdate(UiIndex.IgnoreLocal, true);
|
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ms_ignoreLocalToggle.ToggleValue = true;
|
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|
||||
OnToggleUpdate(UiIndex.CombatReaction, true);
|
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ms_combatToggle.ToggleValue = true;
|
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|
||||
|
|
@ -305,8 +302,8 @@ namespace ml_prm
|
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OnToggleUpdate(UiIndex.GestureGrab, false);
|
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ms_gestureGrabToggle.ToggleValue = false;
|
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|
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OnToggleUpdate(UiIndex.FriendsGrab, true);
|
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ms_friendsGrabToggle.ToggleValue = true;
|
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OnToggleUpdate(UiIndex.ImpactSounds, true);
|
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ms_impactSoundsToggle.ToggleValue = true;
|
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|
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OnSliderUpdate(UiIndex.VelocityMultiplier, 2f);
|
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ms_velocityMultiplierSlider.SetSliderValue(2f);
|
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|
|
@ -322,6 +319,9 @@ namespace ml_prm
|
|||
|
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OnSliderUpdate(UiIndex.FallLimit, 9.899494f);
|
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ms_fallLimitSlider.SetSliderValue(9.899494f);
|
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|
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OnSliderUpdate(UiIndex.ImpactVolume, 100f);
|
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ms_impactVolumeSlider.SetSliderValue(25f);
|
||||
}
|
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|
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static void OnHotkeyKeyChanged(UnityEngine.KeyCode p_keyCode)
|
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|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.5", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
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[assembly: MelonLoader.MelonInfo(typeof(ml_prm.PlayerRagdollMod), "PlayerRagdollMod", "1.2.7", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
||||
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
|
||||
[assembly: MelonLoader.MelonPriority(2)]
|
||||
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]
|
||||
|
|
|
|||
|
|
@ -17,7 +17,6 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
|
|||
* **Use gravity:** enables/disables gravity for ragdoll; `true` by default.
|
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* Note: Forcibly enabled in worlds that don't allow flight.
|
||||
* **Pointers reaction:** enables ragdoll state when player collides with trigger colliders and particle systems with CVRPointer component of `ragdoll` type (avatars, props and world included); `true` by default.
|
||||
* **Ignore local pointers:** enables/disables ignoring of CVRPointer components of `ragdoll` type on local player's avatar; `true` by default.
|
||||
* **Combat reaction:** enables ragdoll state upon death in worlds with combat system; `true` by default.
|
||||
* **Auto recover:** enables automatic recovering after specific time delay; `false` by default.
|
||||
* **Slipperiness:** enables/disable low friction of ragdoll; `false` by default.
|
||||
|
|
@ -30,9 +29,10 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
|
|||
* **Buoyancy:** enables floating in fluid volumes; `true` by default.
|
||||
* Note: Forcibly enabled in worlds that don't allow flight.
|
||||
* **Fall damage:** enables ragdoll when falling from specific height; `true` by default.
|
||||
* **Gesture grab:** enables grabbing of ragdolled body parts by remote players with trigger/grab gesture; `false` by default.
|
||||
* **Grab attaching:** enables attaching of ragdolled body parts to pointers with `grab` type of avatars, props and world(s); `false` by default.
|
||||
* Note: Can lead to unpredictable physics behaviour in some cases.
|
||||
* **Friends grab only:** Allow only friends to be able to grab your radgolled body parts; `true` by default.
|
||||
* **Impact sounds:** enables collision sound effects of ragdolled body parts; `true` by default.
|
||||
* Note: Sounds can be replaced in `(game_folder)/UserData/PlayerRagdollMod` folder.
|
||||
* **Velocity multiplier:** velocity force multiplier based on player's movement direction; `2.0` by default.
|
||||
* Note: Limited according to world's fly multiplier.
|
||||
* Note: Forcibly set to `1.0` in worlds that don't allow flight.
|
||||
|
|
@ -41,6 +41,7 @@ Optional mod's settings page with [BTKUILib](https://github.com/BTK-Development/
|
|||
* **Angular movement drag:** angular movement resistance; `2.0` by default.
|
||||
* **Recover delay:** time delay for enabled `Auto recover` in seconds; `3.0` by default.
|
||||
* **Fall limit:** height limit for fall damage; `5.0` by default.
|
||||
* **Impact volume:** collision sounds volume of ragdolled body parts; `100.0` by default.
|
||||
* **Reset settings:** resets mod settings to default.
|
||||
|
||||
Optional mod's settings in [UIExpansionKit](https://github.com/ddakebono/ChilloutMods):
|
||||
|
|
|
|||
|
|
@ -1,15 +1,15 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core;
|
||||
using ABI_RC.Core.Networking.IO.Social;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Systems.Movement;
|
||||
using NAK.Contacts;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_prm
|
||||
{
|
||||
[DisallowMultipleComponent]
|
||||
class RagdollBodypartHandler : MonoBehaviour, CVRTriggerVolume
|
||||
class RagdollBodypartHandler : MonoBehaviour
|
||||
{
|
||||
const string c_ragdollPointerType = "ragdoll";
|
||||
const string c_grabPointerType = "grab";
|
||||
|
|
@ -18,14 +18,16 @@ namespace ml_prm
|
|||
|
||||
Rigidbody m_rigidBody = null;
|
||||
public Collider collider { get; set; } = null;
|
||||
ContactReceiver m_contactReciever = null;
|
||||
|
||||
PhysicsInfluencer m_physicsInfluencer = null;
|
||||
public bool UseBuoyancy { get; set; } = false;
|
||||
|
||||
bool m_attached = false;
|
||||
CVRPointer m_attachedPointer = null;
|
||||
Transform m_attachTransform = null;
|
||||
ContactSender m_attachedSender = null;
|
||||
FixedJoint m_attachJoint = null;
|
||||
static List<ContactSender> ms_attachedSenders = new List<ContactSender>();
|
||||
|
||||
// Unity events
|
||||
void Awake()
|
||||
|
|
@ -42,7 +44,28 @@ namespace ml_prm
|
|||
}
|
||||
|
||||
if(collider != null)
|
||||
{
|
||||
RemoveGameCollision();
|
||||
|
||||
var l_constactShape = ContactConversion.FromCollider(collider, true);
|
||||
m_contactReciever = this.gameObject.AddComponent<ContactReceiver>();
|
||||
|
||||
m_contactReciever.shapeType = l_constactShape.shapeType;
|
||||
m_contactReciever.localPosition = l_constactShape.localPosition;
|
||||
m_contactReciever.localRotation = l_constactShape.localRotation;
|
||||
m_contactReciever.radius = l_constactShape.radius;
|
||||
m_contactReciever.height = l_constactShape.height;
|
||||
m_contactReciever.boxSize = l_constactShape.boxSize;
|
||||
|
||||
m_contactReciever.collisionTags = new string[] { c_ragdollPointerType, c_grabPointerType };
|
||||
m_contactReciever.receiverType = ReceiverType.Constant;
|
||||
m_contactReciever.contentTypes = ContentType.World | ContentType.Avatar | ContentType.Prop;
|
||||
m_contactReciever.SourceContentType = ContentType.Player;
|
||||
m_contactReciever.contactValue = 1f;
|
||||
m_contactReciever.drawGizmos = false;
|
||||
|
||||
m_contactReciever.OnContactEnter += this.OnContactEnter;
|
||||
}
|
||||
}
|
||||
|
||||
void Start()
|
||||
|
|
@ -64,46 +87,54 @@ namespace ml_prm
|
|||
|
||||
this.gameObject.name = string.Format("{0} [NoGizmo]", this.gameObject.name);
|
||||
}
|
||||
|
||||
if(collider != null)
|
||||
{
|
||||
CVRParticlePointerManager.volumes.Add(this);
|
||||
CVRParticlePointerManager.UpdateParticleSystems();
|
||||
}
|
||||
}
|
||||
|
||||
void OnDestroy()
|
||||
{
|
||||
if(collider != null)
|
||||
CVRParticlePointerManager.RemoveTrigger(collider);
|
||||
|
||||
Detach();
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if(m_attached && ((m_attachedPointer == null) || !m_attachedPointer.isActiveAndEnabled))
|
||||
if(m_attached && ((m_attachedSender == null) || !m_attachedSender.isActiveAndEnabled))
|
||||
Detach();
|
||||
}
|
||||
|
||||
void OnTriggerEnter(Collider p_col)
|
||||
void OnCollisionEnter(Collision p_col)
|
||||
{
|
||||
if(m_ready && (RagdollController.Instance != null))
|
||||
if(Settings.ImpactSounds && m_ready && !m_rigidBody.isKinematic && (p_col.gameObject.layer != CVRLayers.PlayerClone))
|
||||
{
|
||||
CVRPointer l_pointer = p_col.GetComponent<CVRPointer>();
|
||||
if(p_col.impulse.magnitude > 5f)
|
||||
SoundManager.Instance.PlaySound(SoundManager.ImpactType.Soft);
|
||||
}
|
||||
}
|
||||
|
||||
// Ragdolling
|
||||
if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled())
|
||||
void OnContactEnter(ContactCollisionInfo p_col)
|
||||
{
|
||||
if(m_ready && (RagdollController.Instance != null) && ContactManager.Exists)
|
||||
{
|
||||
ContactSender l_sender = ContactManager.Instance.GetSenderById(p_col.senderContactId);
|
||||
if((l_sender != null) && (l_sender.collisionTags != null))
|
||||
{
|
||||
if((l_pointer != null) && (l_pointer.type == c_ragdollPointerType) && l_pointer.enabled && !IgnoreCheck(l_pointer.transform))
|
||||
RagdollController.Instance.Ragdoll();
|
||||
}
|
||||
foreach(string l_tag in l_sender.collisionTags)
|
||||
{
|
||||
switch(l_tag)
|
||||
{
|
||||
case c_ragdollPointerType:
|
||||
{
|
||||
if(Settings.PointersReaction && !RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
|
||||
RagdollController.Instance.Ragdoll();
|
||||
}
|
||||
break;
|
||||
|
||||
//Attachment
|
||||
if(!m_attached && RagdollController.Instance.IsRagdolled())
|
||||
{
|
||||
if((l_pointer != null) && (l_pointer.type == c_grabPointerType) && RestrictionsCheck(p_col.transform.root))
|
||||
Attach(l_pointer);
|
||||
case c_grabPointerType:
|
||||
{
|
||||
if(!m_attached && RagdollController.Instance.IsRagdolled() && RestrictionsCheck(l_sender.transform.root))
|
||||
Attach(l_sender);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -196,16 +227,16 @@ namespace ml_prm
|
|||
RemoveGameCollision();
|
||||
}
|
||||
|
||||
void Attach(CVRPointer p_pointer)
|
||||
void Attach(ContactSender p_sender)
|
||||
{
|
||||
if(!m_attached && (collider != null) && (m_rigidBody != null))
|
||||
if(!m_attached && (collider != null) && (m_rigidBody != null) && !ms_attachedSenders.Contains(p_sender))
|
||||
{
|
||||
m_attachedPointer = p_pointer;
|
||||
m_attachedSender = p_sender;
|
||||
|
||||
GameObject l_attachPoint = new GameObject("[AttachPoint]");
|
||||
l_attachPoint.layer = CVRLayers.PlayerNetwork;
|
||||
l_attachPoint.layer = CVRLayers.Default;
|
||||
m_attachTransform = l_attachPoint.transform;
|
||||
m_attachTransform.parent = p_pointer.transform;
|
||||
m_attachTransform.parent = p_sender.transform;
|
||||
|
||||
Rigidbody l_body = l_attachPoint.AddComponent<Rigidbody>();
|
||||
l_body.isKinematic = true;
|
||||
|
|
@ -216,6 +247,7 @@ namespace ml_prm
|
|||
m_attachJoint.breakForce = Mathf.Infinity;
|
||||
m_attachJoint.breakTorque = Mathf.Infinity;
|
||||
|
||||
ms_attachedSenders.Add(p_sender);
|
||||
m_attached = true;
|
||||
}
|
||||
}
|
||||
|
|
@ -232,7 +264,10 @@ namespace ml_prm
|
|||
Object.Destroy(m_attachJoint);
|
||||
m_attachJoint = null;
|
||||
|
||||
m_attachedPointer = null;
|
||||
if(!ReferenceEquals(m_attachedSender, null))
|
||||
ms_attachedSenders.Remove(m_attachedSender);
|
||||
m_attachedSender = null;
|
||||
|
||||
m_attached = false;
|
||||
}
|
||||
}
|
||||
|
|
@ -246,32 +281,12 @@ namespace ml_prm
|
|||
BetterBetterCharacterController.Instance.IgnoreCollision(collider);
|
||||
}
|
||||
|
||||
// CVRTriggerVolume
|
||||
public void TriggerEnter(CVRPointer pointer)
|
||||
{
|
||||
if(Settings.PointersReaction && (pointer != null) && pointer.enabled && (pointer.type == c_ragdollPointerType) && !IgnoreCheck(pointer.transform) && (RagdollController.Instance != null) && !RagdollController.Instance.IsRagdolled())
|
||||
RagdollController.Instance.Ragdoll();
|
||||
}
|
||||
public void TriggerExit(CVRPointer pointer)
|
||||
internal void RestoreContact()
|
||||
{
|
||||
if((m_contactReciever != null) && ContactManager.Exists)
|
||||
ContactManager.Instance.RestoreContact(m_contactReciever, m_contactReciever.isActiveAndEnabled);
|
||||
}
|
||||
|
||||
// Static utility
|
||||
static bool IgnoreCheck(Transform p_transform)
|
||||
{
|
||||
return (Settings.IgnoreLocal && (p_transform.root == PlayerSetup.Instance.transform));
|
||||
}
|
||||
|
||||
static bool RestrictionsCheck(Transform p_transform)
|
||||
{
|
||||
if(p_transform == PlayerSetup.Instance.transform)
|
||||
return false;
|
||||
|
||||
PlayerDescriptor l_playerDescriptor = p_transform.GetComponent<PlayerDescriptor>();
|
||||
if(l_playerDescriptor != null)
|
||||
return (!Settings.FriendsGrab || Friends.FriendsWith(l_playerDescriptor.ownerId));
|
||||
|
||||
return false;
|
||||
}
|
||||
static bool RestrictionsCheck(Transform p_transform) => (p_transform != PlayerSetup.Instance.transform);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -677,6 +677,7 @@ namespace ml_prm
|
|||
|
||||
foreach(RagdollBodypartHandler l_handler in m_ragdollBodyHandlers)
|
||||
{
|
||||
l_handler.RestoreContact();
|
||||
l_handler.SetVelocity(l_velocity);
|
||||
l_handler.SetAngularVelocity(Vector3.zero);
|
||||
}
|
||||
|
|
@ -689,6 +690,9 @@ namespace ml_prm
|
|||
m_lastRagdollPosition = m_puppetReferences.hips.position;
|
||||
m_downTime = 0f;
|
||||
|
||||
if(Settings.ImpactSounds)
|
||||
SoundManager.Instance.PlaySound(SoundManager.ImpactType.Hard);
|
||||
|
||||
m_ragdolled = true;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
67
ml_prm/ResourcesHandler.cs
Normal file
67
ml_prm/ResourcesHandler.cs
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
namespace ml_prm
|
||||
{
|
||||
static class ResourcesHandler
|
||||
{
|
||||
const string c_modName = "PlayerRagdollMod";
|
||||
readonly static string ms_namespace = typeof(ResourcesHandler).Namespace;
|
||||
|
||||
static readonly List<string> ms_audioResources = new List<string>()
|
||||
{
|
||||
"body_medium_impact_hard1.wav",
|
||||
"body_medium_impact_hard2.wav",
|
||||
"body_medium_impact_hard3.wav",
|
||||
"body_medium_impact_hard4.wav",
|
||||
"body_medium_impact_hard5.wav",
|
||||
"body_medium_impact_hard6.wav",
|
||||
"body_medium_impact_soft1.wav",
|
||||
"body_medium_impact_soft2.wav",
|
||||
"body_medium_impact_soft3.wav",
|
||||
"body_medium_impact_soft4.wav",
|
||||
"body_medium_impact_soft5.wav",
|
||||
"body_medium_impact_soft6.wav",
|
||||
"body_medium_impact_soft7.wav"
|
||||
};
|
||||
|
||||
public static void ExtractResources()
|
||||
{
|
||||
string l_dirPath = MelonLoader.Utils.MelonEnvironment.UserDataDirectory;
|
||||
if(!Directory.Exists(l_dirPath))
|
||||
Directory.CreateDirectory(l_dirPath);
|
||||
|
||||
l_dirPath = Path.Combine(l_dirPath, c_modName);
|
||||
if(!Directory.Exists(l_dirPath))
|
||||
Directory.CreateDirectory(l_dirPath);
|
||||
|
||||
foreach(string l_name in ms_audioResources)
|
||||
{
|
||||
string l_filePath = Path.Combine(l_dirPath, l_name);
|
||||
if(!File.Exists(l_filePath))
|
||||
ExtractAudioFile(l_name, l_filePath);
|
||||
}
|
||||
}
|
||||
|
||||
static void ExtractAudioFile(string p_name, string p_path)
|
||||
{
|
||||
Assembly l_assembly = Assembly.GetExecutingAssembly();
|
||||
|
||||
try
|
||||
{
|
||||
Stream l_resourceStream = l_assembly.GetManifestResourceStream(ms_namespace + ".resources.sounds." + p_name);
|
||||
Stream l_fileStream = File.Create(p_path);
|
||||
l_resourceStream.CopyTo(l_fileStream);
|
||||
l_fileStream.Flush();
|
||||
l_fileStream.Close();
|
||||
l_resourceStream.Close();
|
||||
}
|
||||
catch(Exception)
|
||||
{
|
||||
MelonLoader.MelonLogger.Warning("Unable to write '" + p_path + "' file, problems can occur.");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -23,7 +23,6 @@ namespace ml_prm
|
|||
AngularDrag,
|
||||
Gravity,
|
||||
PointersReaction,
|
||||
IgnoreLocal,
|
||||
CombatReaction,
|
||||
AutoRecover,
|
||||
RecoverDelay,
|
||||
|
|
@ -35,7 +34,8 @@ namespace ml_prm
|
|||
FallDamage,
|
||||
FallLimit,
|
||||
GestureGrab,
|
||||
FriendsGrab
|
||||
ImpactSounds,
|
||||
ImpactVolume
|
||||
}
|
||||
|
||||
public static bool Hotkey { get; private set; } = true;
|
||||
|
|
@ -45,7 +45,6 @@ namespace ml_prm
|
|||
public static float AngularDrag { get; private set; } = 2f;
|
||||
public static bool Gravity { get; private set; } = true;
|
||||
public static bool PointersReaction { get; private set; } = true;
|
||||
public static bool IgnoreLocal { get; private set; } = true;
|
||||
public static bool CombatReaction { get; private set; } = true;
|
||||
public static bool AutoRecover { get; private set; } = false;
|
||||
public static float RecoverDelay { get; private set; } = 3f;
|
||||
|
|
@ -57,8 +56,8 @@ namespace ml_prm
|
|||
public static bool FallDamage { get; private set; } = true;
|
||||
public static float FallLimit { get; private set; } = 9.899494f;
|
||||
public static bool GestureGrab { get; private set; } = false;
|
||||
public static bool FriendsGrab { get; private set; } = true;
|
||||
public static float GrabDistance { get; private set; } = 0.1f;
|
||||
public static bool ImpactSounds { get; private set; } = true;
|
||||
public static float ImpactVolume { get; private set; } = 0.25f;
|
||||
|
||||
public static readonly SettingEvent<bool> OnHotkeyChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<KeyCode> OnHotkeyKeyChanged = new SettingEvent<KeyCode>();
|
||||
|
|
@ -67,7 +66,6 @@ namespace ml_prm
|
|||
public static readonly SettingEvent<float> OnAngularDragChanged = new SettingEvent<float>();
|
||||
public static readonly SettingEvent<bool> OnGravityChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnPointersReactionChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnIgnoreLocalChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnCombatReactionChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnAutoRecoverChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<float> OnRecoverDelayChanged = new SettingEvent<float>();
|
||||
|
|
@ -79,8 +77,8 @@ namespace ml_prm
|
|||
public static readonly SettingEvent<bool> OnFallDamageChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<float> OnFallLimitChanged = new SettingEvent<float>();
|
||||
public static readonly SettingEvent<bool> OnGestureGrabChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<bool> OnFriendsGrabChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<float> OnGrabDistanceChanged = new SettingEvent<float>();
|
||||
public static readonly SettingEvent<bool> OnImpactSoundsChanged = new SettingEvent<bool>();
|
||||
public static readonly SettingEvent<float> OnImpactVolumeChanged = new SettingEvent<float>();
|
||||
|
||||
static MelonLoader.MelonPreferences_Category ms_category = null;
|
||||
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
|
||||
|
|
@ -98,7 +96,6 @@ namespace ml_prm
|
|||
ms_category.CreateEntry(ModSetting.AngularDrag.ToString(), AngularDrag, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.Gravity.ToString(), Gravity, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.PointersReaction.ToString(), PointersReaction, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.IgnoreLocal.ToString(), IgnoreLocal, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.CombatReaction.ToString(), CombatReaction, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.AutoRecover.ToString(), AutoRecover, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.RecoverDelay.ToString(), RecoverDelay, null, null, true),
|
||||
|
|
@ -110,7 +107,8 @@ namespace ml_prm
|
|||
ms_category.CreateEntry(ModSetting.FallDamage.ToString(), FallDamage, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.FallLimit.ToString(), FallLimit, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.GestureGrab.ToString(), GestureGrab, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.FriendsGrab.ToString(), FriendsGrab, null, null, true)
|
||||
ms_category.CreateEntry(ModSetting.ImpactSounds.ToString(), ImpactSounds, null, null, true),
|
||||
ms_category.CreateEntry(ModSetting.ImpactVolume.ToString(), ImpactVolume, null, null, true)
|
||||
};
|
||||
|
||||
ms_entries[(int)ModSetting.HotkeyKey].OnEntryValueChangedUntyped.Subscribe(OnMelonSettingSave_HotkeyKey);
|
||||
|
|
@ -122,7 +120,6 @@ namespace ml_prm
|
|||
AngularDrag = Mathf.Clamp((float)ms_entries[(int)ModSetting.AngularDrag].BoxedValue, 0f, 50f);
|
||||
Gravity = (bool)ms_entries[(int)ModSetting.Gravity].BoxedValue;
|
||||
PointersReaction = (bool)ms_entries[(int)ModSetting.PointersReaction].BoxedValue;
|
||||
IgnoreLocal = (bool)ms_entries[(int)ModSetting.IgnoreLocal].BoxedValue;
|
||||
CombatReaction = (bool)ms_entries[(int)ModSetting.CombatReaction].BoxedValue;
|
||||
AutoRecover = (bool)ms_entries[(int)ModSetting.AutoRecover].BoxedValue;
|
||||
RecoverDelay = Mathf.Clamp((float)ms_entries[(int)ModSetting.RecoverDelay].BoxedValue, 1f, 10f);
|
||||
|
|
@ -134,7 +131,8 @@ namespace ml_prm
|
|||
FallDamage = (bool)ms_entries[(int)ModSetting.FallDamage].BoxedValue;
|
||||
FallLimit = Mathf.Clamp((float)ms_entries[(int)ModSetting.FallLimit].BoxedValue, 4.5f, 44.5f);
|
||||
GestureGrab = (bool)ms_entries[(int)ModSetting.GestureGrab].BoxedValue;
|
||||
FriendsGrab = (bool)ms_entries[(int)ModSetting.FriendsGrab].BoxedValue;
|
||||
ImpactSounds = (bool)ms_entries[(int)ModSetting.ImpactSounds].BoxedValue;
|
||||
ImpactVolume = Mathf.Clamp((float)ms_entries[(int)ModSetting.ImpactVolume].BoxedValue, 0f, 1f);
|
||||
}
|
||||
|
||||
static void OnMelonSettingSave_HotkeyKey(object p_oldValue, object p_newValue)
|
||||
|
|
@ -181,13 +179,6 @@ namespace ml_prm
|
|||
}
|
||||
break;
|
||||
|
||||
case ModSetting.IgnoreLocal:
|
||||
{
|
||||
IgnoreLocal = (bool)p_value;
|
||||
OnIgnoreLocalChanged.Invoke(IgnoreLocal);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.CombatReaction:
|
||||
{
|
||||
CombatReaction = (bool)p_value;
|
||||
|
|
@ -251,10 +242,10 @@ namespace ml_prm
|
|||
}
|
||||
break;
|
||||
|
||||
case ModSetting.FriendsGrab:
|
||||
case ModSetting.ImpactSounds:
|
||||
{
|
||||
FriendsGrab = (bool)p_value;
|
||||
OnFriendsGrabChanged.Invoke(FriendsGrab);
|
||||
ImpactSounds = (bool)p_value;
|
||||
OnImpactSoundsChanged.Invoke(ImpactSounds);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
@ -293,6 +284,13 @@ namespace ml_prm
|
|||
OnFallLimitChanged.Invoke(FallLimit);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.ImpactVolume:
|
||||
{
|
||||
ImpactVolume = (float)p_value;
|
||||
OnImpactVolumeChanged.Invoke(ImpactVolume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if(ms_entries != null)
|
||||
|
|
|
|||
141
ml_prm/SoundManager.cs
Normal file
141
ml_prm/SoundManager.cs
Normal file
|
|
@ -0,0 +1,141 @@
|
|||
using ABI_RC.Core;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
|
||||
namespace ml_prm
|
||||
{
|
||||
public class SoundManager
|
||||
{
|
||||
enum SoundType
|
||||
{
|
||||
ImpactHard1 = 0,
|
||||
ImpactHard2,
|
||||
ImpactHard3,
|
||||
ImpactHard4,
|
||||
ImpactHard5,
|
||||
ImpactHard6,
|
||||
ImpactSoft1,
|
||||
ImpactSoft2,
|
||||
ImpactSoft3,
|
||||
ImpactSoft4,
|
||||
ImpactSoft5,
|
||||
ImpactSoft6,
|
||||
ImpactSoft7,
|
||||
|
||||
Count
|
||||
}
|
||||
public enum ImpactType
|
||||
{
|
||||
Hard = 0,
|
||||
Soft
|
||||
}
|
||||
|
||||
const string c_modName = "PlayerRagdollMod";
|
||||
|
||||
public static SoundManager Instance { get; private set; } = null;
|
||||
|
||||
bool m_loaded = false;
|
||||
readonly AudioClip[] m_clips = null;
|
||||
AudioSource m_audioSource = null;
|
||||
|
||||
public SoundManager(Transform p_root)
|
||||
{
|
||||
m_clips = new AudioClip[(int)SoundType.Count];
|
||||
for(int i = 0; i < (int)SoundType.Count; i++)
|
||||
m_clips[i] = null;
|
||||
|
||||
GameObject l_audioSource = new GameObject("[ImpactSource]");
|
||||
l_audioSource.transform.parent = p_root;
|
||||
l_audioSource.transform.localPosition = Vector3.zero;
|
||||
l_audioSource.transform.localRotation = Quaternion.identity;
|
||||
|
||||
m_audioSource = l_audioSource.AddComponent<AudioSource>();
|
||||
m_audioSource.playOnAwake = false;
|
||||
m_audioSource.loop = false;
|
||||
m_audioSource.minDistance = 2f;
|
||||
m_audioSource.maxDistance = 5f;
|
||||
m_audioSource.dopplerLevel = 0f;
|
||||
m_audioSource.panStereo = 0f;
|
||||
m_audioSource.spatialBlend = 0f; // 2D
|
||||
m_audioSource.spread = 0f;
|
||||
m_audioSource.rolloffMode = AudioRolloffMode.Linear;
|
||||
m_audioSource.outputAudioMixerGroup = RootLogic.Instance.mainSfx;
|
||||
|
||||
Instance = this;
|
||||
|
||||
}
|
||||
~SoundManager()
|
||||
{
|
||||
if(Instance == this)
|
||||
Instance = null;
|
||||
|
||||
if(m_audioSource != null)
|
||||
Object.Destroy(m_audioSource);
|
||||
m_audioSource = null;
|
||||
}
|
||||
|
||||
internal void LoadSounds()
|
||||
{
|
||||
if(!m_loaded)
|
||||
{
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard1, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard1.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard2, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard2.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard3, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard3.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard4, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard4.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard5, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard5.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactHard6, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_hard6.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft1, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft1.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft2, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft2.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft3, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft3.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft4, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft4.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft5, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft5.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft6, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft6.wav")));
|
||||
MelonLoader.MelonCoroutines.Start(LoadAudioClip(SoundType.ImpactSoft7, Path.Combine(MelonLoader.Utils.MelonEnvironment.UserDataDirectory, c_modName, "body_medium_impact_soft7.wav")));
|
||||
m_loaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator LoadAudioClip(SoundType p_type, string p_path)
|
||||
{
|
||||
using UnityWebRequest l_uwr = UnityWebRequestMultimedia.GetAudioClip("file://" + p_path, AudioType.WAV);
|
||||
((DownloadHandlerAudioClip)l_uwr.downloadHandler).streamAudio = true;
|
||||
yield return l_uwr.SendWebRequest();
|
||||
|
||||
if((l_uwr.result == UnityWebRequest.Result.ConnectionError) || (l_uwr.result == UnityWebRequest.Result.ProtocolError))
|
||||
{
|
||||
MelonLoader.MelonLogger.Warning(l_uwr.error);
|
||||
yield break;
|
||||
}
|
||||
|
||||
AudioClip l_content;
|
||||
AudioClip l_clip = (l_content = DownloadHandlerAudioClip.GetContent(l_uwr));
|
||||
yield return l_content;
|
||||
if(!l_uwr.isDone || (l_clip == null))
|
||||
yield break;
|
||||
|
||||
m_clips[(int)p_type] = l_clip;
|
||||
}
|
||||
|
||||
public void PlaySound(ImpactType p_type)
|
||||
{
|
||||
if(m_loaded)
|
||||
{
|
||||
int l_index = -1;
|
||||
switch(p_type)
|
||||
{
|
||||
case ImpactType.Hard:
|
||||
l_index = (int)SoundType.ImpactHard1 + Random.Range(0, 6);
|
||||
break;
|
||||
case ImpactType.Soft:
|
||||
l_index = (int)SoundType.ImpactSoft1 + Random.Range(0, 7);
|
||||
break;
|
||||
}
|
||||
|
||||
if((l_index != -1) && (m_clips[l_index] != null))
|
||||
m_audioSource.PlayOneShot(m_clips[l_index], Settings.ImpactVolume);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,13 +1,11 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Systems.IK;
|
||||
using ABI_RC.Systems.Movement;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
using System.Linq;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using NAK.Contacts;
|
||||
|
||||
namespace ml_prm
|
||||
{
|
||||
|
|
@ -18,6 +16,8 @@ namespace ml_prm
|
|||
static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
static readonly FieldInfo ms_lastCVRSeat = typeof(BetterBetterCharacterController).GetField("_lastCvrSeat", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
static readonly FieldInfo ms_contactList = typeof(ContactManager).GetField("contactList", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
static readonly FieldInfo ms_pendingRemove = typeof(ContactManager).GetField("pendingRemove", BindingFlags.Instance | BindingFlags.NonPublic);
|
||||
|
||||
public static void ClearFluidVolumes(this BetterBetterCharacterController p_instance) => (ms_touchingVolumes?.GetValue(p_instance) as List<FluidVolume>)?.Clear();
|
||||
|
||||
|
|
@ -35,6 +35,18 @@ namespace ml_prm
|
|||
|
||||
public static CVRSeat GetCurrentSeat(this BetterBetterCharacterController p_instance) => (ms_lastCVRSeat?.GetValue(p_instance) as CVRSeat);
|
||||
|
||||
public static bool IsRegistered(this ContactManager p_instance, ContactBase p_contact) => (ms_contactList?.GetValue(p_instance) as List<ContactBase>).Contains(p_contact);
|
||||
|
||||
public static void RestoreContact(this ContactManager p_instance, ContactBase p_contact, bool p_state)
|
||||
{
|
||||
if(p_instance.IsRegistered(p_contact))
|
||||
(ms_pendingRemove?.GetValue(p_instance) as HashSet<int>).Remove(p_contact.ContactId);
|
||||
else
|
||||
p_instance.Register(p_contact);
|
||||
|
||||
p_instance.SetEnabled(p_contact.ContactId, p_state);
|
||||
}
|
||||
|
||||
// Unity specific
|
||||
public static void CopyGlobal(this Transform p_source, Transform p_target)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
<Platforms>x64</Platforms>
|
||||
<PackageId>PlayerRagdollMod</PackageId>
|
||||
<Version>1.2.5</Version>
|
||||
<Version>1.2.7</Version>
|
||||
<Authors>SDraw</Authors>
|
||||
<Company>SDraw</Company>
|
||||
<Product>PlayerRagdollMod</Product>
|
||||
|
|
@ -22,6 +22,19 @@
|
|||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources/person.png" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard1.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard2.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard3.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard4.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard5.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_hard6.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft1.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft2.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft3.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft4.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft5.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft6.wav" />
|
||||
<EmbeddedResource Include="resources\sounds\body_medium_impact_soft7.wav" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
@ -65,6 +78,11 @@
|
|||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.ClothModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
|
|
@ -90,6 +108,16 @@
|
|||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
|
|
|
|||
BIN
ml_prm/resources/sounds/body_medium_impact_hard1.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard1.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_hard2.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard2.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_hard3.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard3.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_hard4.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard4.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_hard5.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard5.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_hard6.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_hard6.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft1.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft1.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft2.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft2.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft3.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft3.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft4.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft4.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft5.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft5.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft6.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft6.wav
Normal file
Binary file not shown.
BIN
ml_prm/resources/sounds/body_medium_impact_soft7.wav
Normal file
BIN
ml_prm/resources/sounds/body_medium_impact_soft7.wav
Normal file
Binary file not shown.
|
|
@ -11,7 +11,7 @@ namespace ml_vpc
|
|||
|
||||
public override void OnInitializeMelon()
|
||||
{
|
||||
HarmonyInstance.Patch(typeof(YoutubeDl).GetMethod("GetVideoMetaDataAsync", BindingFlags.NonPublic | BindingFlags.Static),
|
||||
HarmonyInstance.Patch(typeof(YoutubeDl).GetMethod("GetVideoMetaDataAsync", BindingFlags.Public | BindingFlags.Static),
|
||||
new HarmonyLib.HarmonyMethod(typeof(VideoPlayerCookies).GetMethod(nameof(OnGetYoutubeVideoMetaData_Prefix), BindingFlags.NonPublic | BindingFlags.Static))
|
||||
);
|
||||
|
||||
|
|
@ -23,7 +23,7 @@ namespace ml_vpc
|
|||
Settings.Init();
|
||||
}
|
||||
|
||||
static void OnGetYoutubeVideoMetaData_Prefix(ref string parameter)
|
||||
static void OnGetYoutubeVideoMetaData_Prefix(ref string youtubeUrl, ref string existingParameters)
|
||||
{
|
||||
try
|
||||
{
|
||||
|
|
@ -34,36 +34,36 @@ namespace ml_vpc
|
|||
{
|
||||
case Settings.CookieMode.File:
|
||||
if (File.Exists(ms_cookiesPath))
|
||||
parameter += string.Format(" --cookies \"{0}\"", ms_cookiesPath);
|
||||
existingParameters += string.Format("--cookies \"{0}\"", ms_cookiesPath);
|
||||
else
|
||||
MelonLoader.MelonLogger.Warning("Cookies file not found in: '" + ms_cookiesPath + "'");
|
||||
break;
|
||||
case Settings.CookieMode.BrowserFirefox:
|
||||
parameter += " --cookies-from-browser firefox";
|
||||
existingParameters += "--cookies-from-browser firefox";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserBrave:
|
||||
parameter += " --cookies-from-browser brave";
|
||||
existingParameters += "--cookies-from-browser brave";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserChrome:
|
||||
parameter += " --cookies-from-browser chrome";
|
||||
existingParameters += "--cookies-from-browser chrome";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserChromium:
|
||||
parameter += " --cookies-from-browser chromium";
|
||||
existingParameters += "--cookies-from-browser chromium";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserEdge:
|
||||
parameter += " --cookies-from-browser edge";
|
||||
existingParameters += "--cookies-from-browser edge";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserOpera:
|
||||
parameter += " --cookies-from-browser opera";
|
||||
existingParameters += "--cookies-from-browser opera";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserSafari:
|
||||
parameter += " --cookies-from-browser safari";
|
||||
existingParameters += "--cookies-from-browser safari";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserVivaldi:
|
||||
parameter += " --cookies-from-browser vivaldi";
|
||||
existingParameters += "--cookies-from-browser vivaldi";
|
||||
break;
|
||||
case Settings.CookieMode.BrowserWhale:
|
||||
parameter += " --cookies-from-browser whale";
|
||||
existingParameters += "--cookies-from-browser whale";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
[assembly: MelonLoader.MelonInfo(typeof(ml_vpc.VideoPlayerCookies), "VideoPlayerCookies", "1.0.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
||||
[assembly: MelonLoader.MelonInfo(typeof(ml_vpc.VideoPlayerCookies), "VideoPlayerCookies", "1.0.5", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
||||
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
|
||||
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
|
||||
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
|
||||
[assembly: MelonLoader.MelonAdditionalCredits("kafeijao")]
|
||||
[assembly: MelonLoader.MelonAdditionalCredits("kafeijao, Slime")]
|
||||
|
|
|
|||
|
|
@ -27,6 +27,19 @@ Available mod's settings in `Settings - General - Video Player Cookies`:
|
|||
* Firefox-based browsers: [cookies.txt](https://addons.mozilla.org/en-US/firefox/addon/cookies-txt) extension
|
||||
* Save result as file named `cookies.txt` in `<game_folder>/UserData` folder
|
||||
|
||||
# How to make it work on Linux (Tested on CachyOS / Arch with Firefox)
|
||||
Because of Linux / Proton, the cookies.txt doesn't seem to work well, instead it's better to use browser mode, the following tutorial explains how to set it up (tested using Firefox)
|
||||
|
||||
* Go to the mod settings and select your browser
|
||||
* Put a video and wait for it to fail, then look at the logs
|
||||
* It should tell you an error because it can't find your cookies in a path, for Firefox it looks like `AppData/Local/Packages/Mozilla.Firefox_n80bbvh6b1yt2/LocalCache/Roaming/Mozilla/Firefox/Profiles/`
|
||||
* Go to AppData in the drive_c of the game, on Arch this is usually located at `/home/[USER]/.local/share/Steam/steamapps/compatdata/661130/pfx/drive_c/users/steamuser/Appdata`
|
||||
* Create all the folders that it requires until the last one, for Firefox this means the folders `Packages`, `Mozilla.Firefox_n80bbvh6b1yt2`, `LocalCache`, `Roaming`, `Mozilla` and `Firefox` but don't create the last one (`Profiles`) yet unless you don't intend to use your real browser
|
||||
* Because your cookies could change or expire, instead of giving it the files once, we'll use a symlink to the real firefox on your machine. This is completely up to you and you could just copy the files or get them from somewhere else
|
||||
* Now you can create a link that points to the folder of your browser on Linux. For Firefox, this is the `Profiles` folder that should point to `/home/[USER]/.mozilla/firefox/`
|
||||
* If you followed all the steps, the next video you put should successfully get the cookies from your browser
|
||||
|
||||
|
||||
# Notes
|
||||
* After first use yt-dlp will remove unnecessary cookies from file automatically.
|
||||
* Cookies contain private information and access to your YouTube account, **do not share them to anyone**.
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
<AssemblyName>VideoPlayerCookies</AssemblyName>
|
||||
<Authors>SDraw</Authors>
|
||||
<Company>SDraw</Company>
|
||||
<Version>1.0.4</Version>
|
||||
<Version>1.0.5</Version>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue