sdraw_mods_cvr/ml_lme
2022-10-03 23:40:55 +03:00
..
.github LeapMotionExtension image 2022-08-08 01:27:54 +03:00
Properties Wrist as target position 2022-10-03 23:40:55 +03:00
resources Game's UI changes 2022-08-25 11:41:08 +03:00
vendor Logic rewrite 2022-09-02 13:44:32 +03:00
AssetsHandler.cs New mods 2022-08-02 11:01:57 +03:00
DependenciesHandler.cs New mods 2022-08-02 11:01:57 +03:00
GestureMatcher.cs Wrist as target position 2022-10-03 23:40:55 +03:00
LeapIK.cs Logic rewrite 2022-09-02 13:44:32 +03:00
LeapTracked.cs Wrist as target position 2022-10-03 23:40:55 +03:00
Main.cs Fix for latest build 2022-10-02 15:04:08 +03:00
ml_lme.csproj New mod: AvatarMotionTweaker 2022-08-13 17:00:13 +03:00
ml_lme.csproj.user New mods 2022-08-02 11:01:57 +03:00
README.md Fixes for game build p168 2022-09-04 13:50:25 +03:00
Scripts.cs Moved UI settings to MelonPreferences 2022-08-10 15:09:27 +03:00
Settings.cs New mod: AvatarMotionTweaker 2022-08-13 17:00:13 +03:00
Utils.cs Wrist as target position 2022-10-03 23:40:55 +03:00

Leap Motion Extension

This mod allows you to use your Leap Motion controller for hands and fingers visual tracking.

Installation

Usage

Settings

Available mod's settings in Settings - Implementation - Leap Motion Tracking:

  • Enable tracking: enable hands tracking from Leap Motion data, disabled by default.
  • Tracking mode: set Leap Motion tracking mode, available values: Screentop, Desktop (by default), HMD.
  • Desktop offset X/Y/Z: offset position for body attachment, (0, -45, 30) by default.
  • Attach to head: attach hands transformation to head instead of body, disabled by default.
  • Head offset X/Y/Z: offset position for head attachment (Attach to head is true), (0, -30, 15) by default.
  • Offset angle: rotation around X axis, useful for neck mounts, 0 by default.
  • Fingers tracking only: apply only fingers tracking, disabled by default.
  • Model visibility: show Leap Motion controller model, useful for tracking visualizing, disabled by default.