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19 lines
1.1 KiB
Markdown
19 lines
1.1 KiB
Markdown
# Better Fingers Tracking
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Mod that overhauls behaviour of fingers tracking.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_bft.dll` in `Mods` folder of game
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# Usage
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Available mod's settings in `Settings - Input & Key-Bindings - Better Fingers Tracking`:
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* **Force SteamVR skeletal input:** forced usage of SteamVR skeletal input (works as long as controllers' driver supplies skeletal pose throught OpenVR interfaces); `false` by default
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* **Motion range:** fingers tracking motion range/mode/type; `With controller` by default
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* **Show hands model:** shows transparent hands model (mostly as debug option); `false` by default
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# Notes
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* Currently supports only SteamVR environment, OpenXR support is planned.
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* Fingers tracking quality is highly dependant on avatar's hand state in Unity's T-pose, possible solutions are in search.
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* For Oculus Quest controllers (all versions) be sure that skeleton bindings are properly set up in SteamVR controllers bindings.
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