sdraw_mods_cvr/ml_lme
2023-03-08 20:57:33 +03:00
..
.github LeapMotionExtension image 2022-08-08 01:27:54 +03:00
Properties Hips rotation restore 2023-03-08 20:57:33 +03:00
resources Finally, good input 2023-01-30 19:52:08 +03:00
vendor Logic rewrite 2022-09-02 13:44:32 +03:00
AssetsHandler.cs New mods 2022-08-02 11:01:57 +03:00
DependenciesHandler.cs New mods 2022-08-02 11:01:57 +03:00
GestureMatcher.cs Original targets caching 2023-02-08 00:34:20 +03:00
LeapInput.cs Convert to 2023r171ex1 2023-02-14 21:31:14 +03:00
LeapManager.cs Rays layer fix 2023-01-29 19:55:29 +03:00
LeapTracked.cs Hips rotation restore 2023-03-08 20:57:33 +03:00
LeapTracking.cs Rays layer fix 2023-01-29 19:55:29 +03:00
Main.cs Rays layer fix 2023-01-29 19:55:29 +03:00
ml_lme.csproj Hips rotation restore 2023-03-08 20:57:33 +03:00
README.md Automatic locomotion mass center 2023-02-11 13:50:01 +03:00
Scripts.cs Moved UI settings to MelonPreferences 2022-08-10 15:09:27 +03:00
Settings.cs Scaled locomotion steps 2023-03-03 00:44:17 +03:00
Utils.cs Convert to 2023r171ex1 2023-02-14 21:31:14 +03:00

Leap Motion Extension

This mod allows you to use your Leap Motion controller for hands and fingers tracking.

Installation

Usage

Settings

Available mod's settings in Settings - Implementation - Leap Motion Tracking:

  • Enable tracking: enables/disables hands tracking from Leap Motion data, disabled by default.
  • Tracking mode: sets Leap Motion tracking mode, available values: Screentop, Desktop (by default), HMD.
  • Desktop offset X/Y/Z: offset position for body attachment, (0, -45, 30) by default.
  • Attach to head: attaches hands transformation to head instead of body, disabled by default.
  • Head offset X/Y/Z: offset position for head attachment (Attach to head is true), (0, -30, 15) by default.
  • Offset angle X/Y/X: rotation around specific axis, useful for neck mounts, 0 by default.
  • Track elbows: elbows tracking, works best in Screentop and HMD tracking modes, true by default.
  • Fingers tracking only: applies only fingers tracking, disabled by default.
  • Model visibility: shows Leap Motion controller model, useful for tracking visualizing, disabled by default.
  • Interaction input: enables in-game interactions (props, menu and etc.); true by default.
  • Interact gesture threadhold: activation limit for interaction based on hand gesture; 80 by default.
  • Grip gesture threadhold: activation limit for grip based on hand gesture; 40 by default.