mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
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127 changed files with 285 additions and 298 deletions
1
.gitconfig
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1
.gitconfig
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@ -0,0 +1 @@
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*.{cs,csproj,sln} text=auto eol=crlf
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4
.gitignore
vendored
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4
.gitignore
vendored
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@ -0,0 +1,4 @@
|
|||
*.user
|
||||
.idea
|
||||
bin
|
||||
obj
|
26
README.md
26
README.md
|
@ -1,18 +1,16 @@
|
|||
Merged set of MelonLoader mods for ChilloutVR.
|
||||
|
||||
**Table for game build 2025r179:**
|
||||
**Table for nightly game build 2025r180:**
|
||||
| Full name | Latest version |
|
||||
|:---------:|:--------------:|
|
||||
|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.1 [:arrow_down:](../../releases/latest/download/AvatarMotionTweaker.dll)|
|
||||
|[Avatar Synced Look](/ml_asl/README.md)|1.1.1 [:arrow_down:](../../releases/latest/download/AvatarSyncedLook.dll)|
|
||||
|[Better Fingers Tracking](/ml_bft/README.md)|1.1.2 [:arrow_down:](../../releases/latest/download/BetterFingersTracking.dll)|
|
||||
|[Desktop Head Tracking](/ml_dht/README.md)|1.3.2 [:arrow_down:](../../releases/latest/download/DesktopHeadTracking.dll)|
|
||||
|[Leap Motion Extension](/ml_lme/README.md)| 1.6.1 [:arrow_down:](../../releases/latest/download/LeapMotionExtension.dll)|
|
||||
|[Pickup Arm Movement](/ml_pam/README.md)|1.2.2 [:arrow_down:](../../releases/latest/download/PickupArmMovement.dll)|
|
||||
|[Players Instance Notifier](/ml_pin/README.md)|1.1.1 [:arrow_down:](../../releases/latest/download/PlayersInstanceNotifier.dll)|
|
||||
|[Player Movement Copycat](/ml_pmc/README.md)|1.1.1 [:arrow_down:](../../releases/latest/download/PlayerMovementCopycat.dll)|
|
||||
|[Player Pick Up](/ml_ppu/README.md)|1.0.0 [:arrow_down:](../../releases/latest/download/PlayerPickUp.dll)|
|
||||
|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.3 [:arrow_down:](../../releases/latest/download/PlayerRagdollMod.dll)|
|
||||
|[Video Player Cookies](/ml_vpc/README.md)|1.0.1 [:arrow_down:](../../releases/latest/download/VideoPlayerCookies.dll)|
|
||||
|[Vive Eye Tracking](/ml_vet/README.md)|1.0.0 [:arrow_down:](../../releases/latest/download/ViveEyeTracking.dll)|
|
||||
|[Vive Extended Input](/ml_vei/README.md)|1.1.1 [:arrow_down:](../../releases/latest/download/ViveExtendedInput.dll)|
|
||||
|[Avatar Motion Tweaker](/ml_amt/README.md)|1.5.2 [:arrow_down:](../../releases/latest/download/r180n/AvatarMotionTweaker.dll)|
|
||||
|[Avatar Synced Look](/ml_asl/README.md)|1.1.2 [:arrow_down:](../../releases/latest/download/r180n/AvatarSyncedLook.dll)|
|
||||
|[Better Fingers Tracking](/ml_bft/README.md)|1.1.3 [:arrow_down:](../../releases/latest/download/r180n/BetterFingersTracking.dll)|
|
||||
|[Leap Motion Extension](/ml_lme/README.md)| 1.6.2 [:arrow_down:](../../releases/latest/download/r180n/LeapMotionExtension.dll)|
|
||||
|[Pickup Arm Movement](/ml_pam/README.md)|1.2.3 [:arrow_down:](../../releases/latest/download/r180n/PickupArmMovement.dll)|
|
||||
|[Players Instance Notifier](/ml_pin/README.md)|1.1.2 [:arrow_down:](../../releases/latest/download/r180n/PlayersInstanceNotifier.dll)|
|
||||
|[Player Movement Copycat](/ml_pmc/README.md)|1.1.2 [:arrow_down:](../../releases/latest/download/r180n/PlayerMovementCopycat.dll)|
|
||||
|[Player Pick Up](/ml_ppu/README.md)|1.0.1 [:arrow_down:](../../releases/latest/download/r180n/PlayerPickUp.dll)|
|
||||
|[Player Ragdoll Mod](/ml_prm/README.md)|1.2.4 [:arrow_down:](../../releases/latest/download/r180n/PlayerRagdollMod.dll)|
|
||||
|[Vive Extended Input](/ml_vei/README.md)|1.1.2 [:arrow_down:](../../releases/latest/download/r180n/ViveExtendedInput.dll)|
|
||||
|[Video Player Cookies](/ml_vpc/README.md)|1.0.2 [:arrow_down:](../../releases/latest/download/r180n/VideoPlayerCookies.dll)|
|
||||
|
|
Before Width: | Height: | Size: 291 KiB After Width: | Height: | Size: 291 KiB |
|
@ -1,4 +1,4 @@
|
|||
if (typeof modsExtension === 'undefined') {
|
||||
if (typeof modsExtension === 'undefined') {
|
||||
window.modsExtension = []
|
||||
|
||||
// UI elements, modified from original `inp` types, because I have no js knowledge to hook stuff
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Util.AnimatorManager;
|
||||
using ABI_RC.Core.Util.AnimatorManager;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.IK;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_amt
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Util.AnimatorManager;
|
||||
using ABI_RC.Systems.GameEventSystem;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Core.UI;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
|
@ -20,83 +20,79 @@
|
|||
<DefineConstants>TRACE</DefineConstants>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="Test.cs" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="AvatarMotionTweaker.json" />
|
||||
<None Remove="resources\mod_menu.js" />
|
||||
<None Remove="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="ECM2">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\ECM2.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/ECM2.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// Add own menu
|
||||
// Add own menu
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.UI;
|
||||
using ABI_RC.Core.UI;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -17,59 +17,59 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="resources\mod_menu.js" />
|
||||
<None Remove="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
// Add own menu
|
||||
// Add own menu
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Systems.GameEventSystem;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.IK;
|
||||
using ABI_RC.Systems.InputManagement;
|
||||
using System;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Valve.VR;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Systems.InputManagement;
|
||||
using ABI_RC.Systems.VRModeSwitch;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections;
|
||||
using System.Collections;
|
||||
|
||||
namespace ml_bft
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Core.UI;
|
||||
using ABI_RC.Systems.IK;
|
||||
|
|
|
@ -17,84 +17,84 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="resources\ovr_fingers.asset" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
<EmbeddedResource Include="resources/ovr_fingers.asset" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="SteamVR">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\SteamVR.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/SteamVR.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.Hands">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Unity.XR.Hands.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Unity.XR.Hands.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenVR">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Unity.XR.OpenVR.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Unity.XR.OpenVR.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Unity.XR.OpenXR.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Unity.XR.OpenXR.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.XRModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
{
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
<div class ="settings-subcategory">
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.IK;
|
||||
using System;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_lme
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.InputManagement;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_lme
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.GameEventSystem;
|
||||
using ABI_RC.Systems.IK;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_lme
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System.Collections;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_lme
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Core.UI;
|
||||
|
|
|
@ -17,100 +17,100 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Compile Remove="vendor\LeapSDK\**" />
|
||||
<EmbeddedResource Remove="vendor\LeapSDK\**" />
|
||||
<None Remove="vendor\LeapSDK\**" />
|
||||
<Compile Remove="vendor/LeapSDK/**" />
|
||||
<EmbeddedResource Remove="vendor/LeapSDK/**" />
|
||||
<None Remove="vendor/LeapSDK/**" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="LeapMotionExtension.json" />
|
||||
<None Remove="resources\leapmotion_controller.asset" />
|
||||
<None Remove="resources\leapmotion_hands.asset" />
|
||||
<None Remove="resources\mod_menu.js" />
|
||||
<None Remove="resources/leapmotion_controller.asset" />
|
||||
<None Remove="resources/leapmotion_hands.asset" />
|
||||
<None Remove="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\leapmotion_controller.asset" />
|
||||
<EmbeddedResource Include="resources\leapmotion_hands.asset" />
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="vendor\LeapSDK\lib\x64\LeapC.dll">
|
||||
<EmbeddedResource Include="resources/leapmotion_controller.asset" />
|
||||
<EmbeddedResource Include="resources/leapmotion_hands.asset" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
<EmbeddedResource Include="vendor/LeapSDK/lib/x64/LeapC.dll">
|
||||
<Link>resources/LeapC.dll</Link>
|
||||
</EmbeddedResource>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.XRModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.XRModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Folder Include="vendor\LeapCSharp\" />
|
||||
<Folder Include="vendor/LeapCSharp/" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
{
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
<div class ="settings-subcategory">
|
||||
|
|
|
@ -22,17 +22,13 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_asl", "ml_asl\ml_asl.csp
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_pin", "ml_pin\ml_pin.csproj", "{7E493C28-7202-46F8-9789-D6C6FF7E5241}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_dht", "ml_dht\ml_dht.csproj", "{31987392-989C-40C1-A48B-7F6099816EBE}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_bft", "ml_bft\ml_bft.csproj", "{331C995D-9648-44AD-8B02-D5F3A89FDC1F}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_vpc", "ml_vpc\ml_vpc.csproj", "{7CF37B93-9341-422D-845C-9AB96DB4D0A1}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_ppu", "ml_ppu\ml_ppu.csproj", "{F16DF16B-D127-4A2A-81FF-2FD80F320E64}"
|
||||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_vet", "ml_vet\ml_vet.csproj", "{8DB32590-FC5B-46A8-9747-344E86B18ACF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ml_pah", "ml_pah\ml_pah.csproj", "{C4659F60-3FED-4F43-88E4-969907D4C7A6}"
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ml_pah", "ml_pah\ml_pah.csproj", "{C4659F60-3FED-4F43-88E4-969907D4C7A6}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
|
@ -66,10 +62,6 @@ Global
|
|||
{7E493C28-7202-46F8-9789-D6C6FF7E5241}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7E493C28-7202-46F8-9789-D6C6FF7E5241}.Release|x64.ActiveCfg = Release|x64
|
||||
{7E493C28-7202-46F8-9789-D6C6FF7E5241}.Release|x64.Build.0 = Release|x64
|
||||
{31987392-989C-40C1-A48B-7F6099816EBE}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{31987392-989C-40C1-A48B-7F6099816EBE}.Debug|x64.Build.0 = Debug|x64
|
||||
{31987392-989C-40C1-A48B-7F6099816EBE}.Release|x64.ActiveCfg = Release|x64
|
||||
{31987392-989C-40C1-A48B-7F6099816EBE}.Release|x64.Build.0 = Release|x64
|
||||
{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Release|x64.ActiveCfg = Release|x64
|
||||
{331C995D-9648-44AD-8B02-D5F3A89FDC1F}.Release|x64.Build.0 = Release|x64
|
||||
|
@ -81,10 +73,6 @@ Global
|
|||
{F16DF16B-D127-4A2A-81FF-2FD80F320E64}.Debug|x64.Build.0 = Debug|x64
|
||||
{F16DF16B-D127-4A2A-81FF-2FD80F320E64}.Release|x64.ActiveCfg = Release|x64
|
||||
{F16DF16B-D127-4A2A-81FF-2FD80F320E64}.Release|x64.Build.0 = Release|x64
|
||||
{8DB32590-FC5B-46A8-9747-344E86B18ACF}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{8DB32590-FC5B-46A8-9747-344E86B18ACF}.Debug|x64.Build.0 = Debug|x64
|
||||
{8DB32590-FC5B-46A8-9747-344E86B18ACF}.Release|x64.ActiveCfg = Release|x64
|
||||
{8DB32590-FC5B-46A8-9747-344E86B18ACF}.Release|x64.Build.0 = Release|x64
|
||||
{C4659F60-3FED-4F43-88E4-969907D4C7A6}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{C4659F60-3FED-4F43-88E4-969907D4C7A6}.Release|x64.ActiveCfg = Release|x64
|
||||
{C4659F60-3FED-4F43-88E4-969907D4C7A6}.Release|x64.Build.0 = Release|x64
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
|
||||
namespace ml_pah
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Networking.API;
|
||||
using ABI_RC.Core.Networking.API;
|
||||
using ABI_RC.Core.Networking.API.Responses;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.EventSystem;
|
||||
using ABI_RC.Core.EventSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using BTKUILib.UIObjects;
|
||||
using BTKUILib.UIObjects.Components;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -14,47 +14,47 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="resources\delete.png" />
|
||||
<None Remove="resources\guardian.png" />
|
||||
<None Remove="resources\save.png" />
|
||||
<None Remove="resources/delete.png" />
|
||||
<None Remove="resources/guardian.png" />
|
||||
<None Remove="resources/save.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\delete.png" />
|
||||
<EmbeddedResource Include="resources\guardian.png" />
|
||||
<EmbeddedResource Include="resources\save.png" />
|
||||
<EmbeddedResource Include="resources/delete.png" />
|
||||
<EmbeddedResource Include="resources/guardian.png" />
|
||||
<EmbeddedResource Include="resources/save.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="BTKUILib">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\Mods\BTKUILib.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/Mods/BTKUILib.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Newtonsoft.Json.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.GameEventSystem;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Util.AnimatorManager;
|
||||
using ABI_RC.Core.Util.AnimatorManager;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.IK;
|
||||
using System;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using UnityEngine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_pam
|
||||
{
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Core.UI;
|
||||
using ABI_RC.Systems.IK;
|
||||
|
|
|
@ -18,72 +18,72 @@
|
|||
|
||||
<ItemGroup>
|
||||
<None Remove="PickupArmMovement.json" />
|
||||
<None Remove="resources\mod_menu.js" />
|
||||
<None Remove="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
{
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
<div class ="settings-subcategory">
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.AudioEffects;
|
||||
using ABI_RC.Core.AudioEffects;
|
||||
using ABI_RC.Core.Networking.IO.Social;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Savior;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.AudioEffects;
|
||||
using ABI_RC.Core.AudioEffects;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.UI;
|
||||
using ABI_RC.Core.UI;
|
||||
using System.Reflection;
|
||||
|
||||
namespace ml_pin
|
||||
|
|
|
@ -17,76 +17,76 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="resources\Chime.wav" />
|
||||
<None Remove="resources\DoorClose.wav" />
|
||||
<None Remove="resources\mod_menu.js" />
|
||||
<None Remove="resources/Chime.wav" />
|
||||
<None Remove="resources/DoorClose.wav" />
|
||||
<None Remove="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\Chime.wav" />
|
||||
<EmbeddedResource Include="resources\DoorClose.wav" />
|
||||
<EmbeddedResource Include="resources/Chime.wav" />
|
||||
<EmbeddedResource Include="resources/DoorClose.wav" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="..\js\mods_extension.js" Link="resources\mods_extension.js" />
|
||||
<EmbeddedResource Include="resources\mod_menu.js" />
|
||||
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
|
||||
<EmbeddedResource Include="resources/mod_menu.js" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="cohtml.Net">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Cohtml.Runtime">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AudioModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AudioModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
</Project>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
{
|
||||
{
|
||||
let l_block = document.createElement('div');
|
||||
l_block.innerHTML = `
|
||||
<div class ="settings-subcategory">
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.IK;
|
||||
using System;
|
||||
using System.Reflection;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_pmc
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using BTKUILib.UIObjects;
|
||||
using BTKUILib.UIObjects;
|
||||
using BTKUILib.UIObjects.Components;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Networking.IO.Social;
|
||||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Systems.GameEventSystem;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI_RC.Core.Player;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_pmc
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace ml_pmc
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core;
|
||||
using ABI_RC.Core.Savior;
|
||||
using ABI_RC.Systems.InputManagement;
|
||||
|
|
|
@ -17,68 +17,67 @@
|
|||
</PropertyGroup>
|
||||
|
||||
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
|
||||
<Exec Command="copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"" />
|
||||
<Exec Command="copy /y "$(TargetPath)" "$(CVRPath)/Mods/"" />
|
||||
</Target>
|
||||
|
||||
<ItemGroup>
|
||||
<None Remove="resources\dancing.png" />
|
||||
<None Remove="resources\dancing_on.png" />
|
||||
<None Remove="Utils.cs~RFd8ec2a.TMP" />
|
||||
<None Remove="resources/dancing.png" />
|
||||
<None Remove="resources/dancing_on.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="resources\dancing.png" />
|
||||
<EmbeddedResource Include="resources\dancing_on.png" />
|
||||
<EmbeddedResource Include="resources/dancing.png" />
|
||||
<EmbeddedResource Include="resources/dancing_on.png" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="0Harmony">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\0Harmony.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="Assembly-CSharp-firstpass">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp-firstpass.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="BTKUILib">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\Mods\BTKUILib.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/Mods/BTKUILib.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="ECM2">
|
||||
<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\ECM2.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/ECM2.dll</HintPath>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="MelonLoader">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\MelonLoader.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.AnimationModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.PhysicsModule.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
<SpecificVersion>false</SpecificVersion>
|
||||
</Reference>
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI_RC.Core;
|
||||
using ABI_RC.Core;
|
||||
using ABI_RC.Core.InteractionSystem;
|
||||
using ABI_RC.Core.Player;
|
||||
using System;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Networking.IO.Social;
|
||||
using ABI_RC.Core.Player;
|
||||
using UnityEngine;
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Add table
Add a link
Reference in a new issue