Commit graph

60 commits

Author SHA1 Message Date
SDraw
965c0bf93d
Projects fix 2023-06-28 19:12:39 +03:00
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d210ed4636
Update to build 2023r171ex7p2 2023-06-28 08:16:58 +03:00
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6f8fa13c94
Cohtml's view script execution fix for build 2023r171ex3 2023-03-22 13:46:37 +03:00
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7acc7636f2
Remove controller state change 2023-03-18 12:45:24 +03:00
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b3a65f3124
Animator parameters save and restore (reverted from commit 3a6304e566) 2023-03-18 11:35:51 +03:00
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3a6304e566
Animator parameters save and restore 2023-03-18 01:29:44 +03:00
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705d026d17
Hips rotation restore 2023-03-08 20:57:33 +03:00
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1dad5d6415
Animator state check 2023-03-03 23:30:14 +03:00
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28aca1bb49
Scaled locomotion steps
Funny C# properties
Minor fixes
2023-03-03 00:44:17 +03:00
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fc60219a4e
Fully working animation override fix 2023-02-26 21:49:58 +03:00
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3940802858
IK reset after locomotion override 2023-02-25 12:34:42 +03:00
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98af853aa0 Ignoring FBT for IK tweaking 2023-02-18 08:59:47 +03:00
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268fec558f
Locomotion center according to avatar scale 2023-02-16 01:44:12 +03:00
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b0ae6082bf
Convert to 2023r171ex1 2023-02-14 21:31:14 +03:00
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24699622e5
Override prevention option 2023-02-13 11:48:02 +03:00
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cb26ab1e6c
Automatic locomotion mass center
Animated bend normal while jumping/flying
Arm weights fix
Mod remake
2023-02-11 13:50:01 +03:00
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ed6cfa06bc
"Fix" of chairs and AAS avatars 2023-02-08 00:36:06 +03:00
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d48944a039
Finally, good input 2023-01-30 19:52:08 +03:00
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8737f61bdc
Input implementation
Internal keyword usage (wow!)
2023-01-28 16:34:01 +03:00
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e633fc6488
New mod
Plant feet fix
2023-01-21 18:52:28 +03:00
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5accd02789
Update README.md 2023-01-05 00:19:31 +00:00
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779eef4b10
Update README.md 2023-01-05 00:15:29 +00:00
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32a460f8b2
Fix of game's usage of destroyed objects 2023-01-01 13:39:49 +03:00
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192005a35f
Update Main.cs 2022-12-31 12:03:52 +00:00
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b6bf52b8a1
Avatar parameters changes 2022-12-30 20:43:51 +03:00
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b1b1a324ad
Force update on radius update 2022-12-28 10:44:53 +03:00
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25969abef9
Alternative collider scale 2022-12-27 23:18:35 +03:00
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551e1a577f
Update README.md 2022-12-26 08:40:43 +03:00
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46616f8b77
Uh, not needed 2022-12-25 20:15:46 +03:00
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b2945ac7e2
Additional FBT detoured methods 2022-12-25 20:02:44 +03:00
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a06d002372
Update to r170 2022-12-24 21:10:21 +03:00
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15a750c036
Emotes bug fix 2022-11-06 02:45:53 +03:00
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88767e8a52
VR check 2022-11-04 12:09:51 +03:00
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a3b4f461d1
Hips following option
`Moving` parameter
2022-11-04 02:13:40 +03:00
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8ef25664df
Basically same 2022-11-03 01:58:45 +03:00
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6ba4502319
Oops 2022-10-22 12:07:50 +03:00
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0a298b853b
Grounded for jump 2022-10-22 01:53:48 +03:00
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a2ce54f2fe
IK override while jumping 2022-10-20 00:54:09 +03:00
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fd48185bdd
Minor code changes and fixes
Sometimes I dream about cheese
2022-10-18 21:46:19 +03:00
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e3989aed70
Update to MelonLoader 0.5.5 2022-10-08 12:55:05 +03:00
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34fffc9364
Update README.md 2022-10-07 23:40:08 +00:00
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4dafd9dcd7
Emotes custom detection
VRIK component checks for desktop mode
Disable head rotation when emote is active
2022-10-08 02:28:29 +03:00
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24849e25ca
Fixes for build 2022r169 2022-10-02 02:25:51 +03:00
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c3f063ff3e
Update README.md 2022-09-25 13:41:25 +03:00
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a1270d3579
Update README.md 2022-09-17 19:12:49 +00:00
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2c118f20ba
Independent movement scale and pose transitions 2022-09-16 21:39:43 +03:00
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f364d6d2aa
Better ones 2022-09-16 00:15:38 +03:00
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73e0cd6077
Oh no 2022-09-15 00:39:16 +03:00
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31782d2ed6
And this too 2022-09-15 00:35:53 +03:00
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6b67471217
Pose detection and animator transitions for regular avatars 2022-09-15 00:14:18 +03:00